The integration of the Clojure Programming Language with the Unity 3D game engine.
Arcadia is beta quality software, and we encourage you to follow our Getting Started instructions to try it out!
Arcadia is documented in our GitHub wiki. The community on the Gitter is also very helpful and a great place to ask questions.
If you're thinking of submitting code to Arcadia – thanks! We're excited to have your help. First, all contributors must read and agree to our contributor license agreement. It is based on GitHub's CLA and ensures that the code you submit remains useable by Arcadia and its community without issue. It confirms that
- Anyone can use your contributions anywhere, for free, forever.
- Your contributions do not infringe on anyone else's rights.
- You retain ownership of your contribution.
Once you have read and agree to it, submit a Pull Request adding your name and GitHub id to CONTRIBUTORS.md with the following commit message:
I have read and agree to the terms of the Arcadia Contributor License Agreement.
You only need to do this once. After that, we can review and merge any contributions you send us!
This project was introduced at Strange Loop 2014 as "clojure-unity". The name "Arcadia" was suggested to us soon after by @ztellman, and we are eternally grateful.
Copyright © 2014-2019 Tims Gardner, Ramsey Nasser, and contributors.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this project except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.