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* try a fix for disable collision joint * Update godot-cpp * fix iterator issue for shape_collide * do contacts for release build too if debug
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Submodule godot-cpp
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+1 −1 | .github/workflows/ci.yml | |
+0 −11 | CMakeLists.txt | |
+46 −2 | gdextension/extension_api.json | |
+0 −22 | test/CMakeLists.txt |
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