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Merge pull request #2028 from Wibble199/feature/audio-device-picker
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Audio device picker
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diogotr7 authored Jun 2, 2020
2 parents 5045d20 + 148cce0 commit bf1db63
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Showing 7 changed files with 213 additions and 113 deletions.
59 changes: 21 additions & 38 deletions Project-Aurora/Project-Aurora/Profiles/LocalPCInformation.cs
Original file line number Diff line number Diff line change
Expand Up @@ -35,61 +35,54 @@ public class LocalPCInformation : Node {
#endregion

#region Audio Properties
private static readonly MMDeviceEnumerator mmDeviceEnumerator = new MMDeviceEnumerator();
private static readonly NAudio.Wave.WaveInEvent waveInEvent = new NAudio.Wave.WaveInEvent();
private static readonly AudioDeviceProxy captureProxy;
private static readonly AudioDeviceProxy renderProxy;

/// <summary>
/// Gets the default endpoint for output (playback) devices e.g. speakers, headphones, etc.
/// This will return null if there are no playback devices available.
/// </summary>
private MMDevice DefaultAudioOutDevice {
private MMDevice CaptureDevice {
get {
try { return mmDeviceEnumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Console); }
catch { return null; }
if (captureProxy != null)
captureProxy.DeviceId = Global.Configuration.GSIAudioCaptureDevice;
return captureProxy?.Device;
}
}

/// <summary>
/// Gets the default endpoint for input (recording) devices e.g. microphones.
/// This will return null if there are no recording devices available.
/// </summary>
private MMDevice DefaultAudioInDevice {
private MMDevice RenderDevice {
get {
try { return mmDeviceEnumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Console); }
catch { return null; }
renderProxy.DeviceId = Global.Configuration.GSIAudioRenderDevice;
return renderProxy?.Device;
}
}

/// <summary>
/// Current system volume (as set from the speaker icon)
/// </summary>
// Note: Manually checks if muted to return 0 since this is not taken into account with the MasterVolumeLevelScalar.
public float SystemVolume => SystemVolumeIsMuted ? 0 : DefaultAudioOutDevice?.AudioEndpointVolume.MasterVolumeLevelScalar * 100 ?? 0;
public float SystemVolume => SystemVolumeIsMuted ? 0 : RenderDevice?.AudioEndpointVolume.MasterVolumeLevelScalar * 100 ?? 0;

/// <summary>
/// Gets whether the system volume is muted.
/// </summary>
public bool SystemVolumeIsMuted => DefaultAudioOutDevice?.AudioEndpointVolume.Mute ?? true;
public bool SystemVolumeIsMuted => RenderDevice?.AudioEndpointVolume.Mute ?? true;

/// <summary>
/// The volume level that is being recorded by the default microphone even when muted.
/// </summary>
public float MicrophoneLevel => DefaultAudioInDevice?.AudioMeterInformation.MasterPeakValue * 100 ?? 0;
public float MicrophoneLevel => CaptureDevice?.AudioMeterInformation.MasterPeakValue * 100 ?? 0;

/// <summary>
/// The volume level that is being emitted by the default speaker even when muted.
/// </summary>
public float SpeakerLevel => DefaultAudioOutDevice?.AudioMeterInformation.MasterPeakValue * 100 ?? 0;
public float SpeakerLevel => RenderDevice?.AudioMeterInformation.MasterPeakValue * 100 ?? 0;

/// <summary>
/// The volume level that is being recorded by the default microphone if not muted.
/// </summary>
public float MicLevelIfNotMuted => MicrophoneIsMuted ? 0 : DefaultAudioInDevice?.AudioMeterInformation.MasterPeakValue * 100 ?? 0;
public float MicLevelIfNotMuted => MicrophoneIsMuted ? 0 : CaptureDevice?.AudioMeterInformation.MasterPeakValue * 100 ?? 0;

/// <summary>
/// Gets whether the default microphone is muted.
/// </summary>
public bool MicrophoneIsMuted => DefaultAudioInDevice?.AudioEndpointVolume.Mute ?? true;
public bool MicrophoneIsMuted => CaptureDevice?.AudioEndpointVolume.Mute ?? true;
#endregion

#region Device Properties
Expand Down Expand Up @@ -153,23 +146,13 @@ private MMDevice DefaultAudioInDevice {
/// </summary>
public bool IsDesktopLocked => DesktopUtils.IsDesktopLocked;

static LocalPCInformation() {
void StartStopRecording() {
// We must start recording to be able to capture audio in, but only do this if the user has the option set. Allowing them
// to turn it off will give them piece of mind we're not spying on them and will stop the Windows 10 mic icon appearing.
try {
if (Global.Configuration.EnableAudioCapture)
waveInEvent.StartRecording();
else
waveInEvent.StopRecording();
} catch { }
}
private bool pendingAudioDeviceUpdate = false;

StartStopRecording();
Global.Configuration.PropertyChanged += (sender, e) => {
if (e.PropertyName == "EnableAudioCapture")
StartStopRecording();
};
static LocalPCInformation() {
// Do not create a capture device if audio capture is disabled. Otherwise it will create a mic icon in win 10 and people will think we're spies.
if (Global.Configuration.EnableAudioCapture)
captureProxy = new AudioDeviceProxy(Global.Configuration.GSIAudioCaptureDevice, DataFlow.Capture);
renderProxy = new AudioDeviceProxy(Global.Configuration.GSIAudioRenderDevice, DataFlow.Render);
}
}

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1 change: 1 addition & 0 deletions Project-Aurora/Project-Aurora/Project-Aurora.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -701,6 +701,7 @@
<DependentUpon>Window_ProcessSelection.xaml</DependentUpon>
</Compile>
<Compile Include="Utils\AttachedApplication.cs" />
<Compile Include="Utils\AudioDeviceProxy.cs" />
<Compile Include="Utils\CollectionUtils.cs" />
<Compile Include="Utils\DragBehaviour.cs" />
<Compile Include="Utils\FastMemberExtensions.cs" />
Expand Down
3 changes: 3 additions & 0 deletions Project-Aurora/Project-Aurora/Settings/Configuration.cs
Original file line number Diff line number Diff line change
Expand Up @@ -515,6 +515,9 @@ public class Configuration : INotifyPropertyChanged

public List<string> ProfileOrder { get; set; } = new List<string>();

public string GSIAudioRenderDevice { get; set; } = AudioDeviceProxy.DEFAULT_DEVICE_ID;
public string GSIAudioCaptureDevice { get; set; } = AudioDeviceProxy.DEFAULT_DEVICE_ID;

public Configuration()
{
//First Time Installs
Expand Down
43 changes: 25 additions & 18 deletions Project-Aurora/Project-Aurora/Settings/Control_Settings.xaml
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
xmlns:EnumDeviceKeys="clr-namespace:Aurora.Devices"
xmlns:EnumPercentEffectType="clr-namespace:Aurora.Settings"
xmlns:EnumInteractiveEffects="clr-namespace:Aurora.Profiles.Desktop"
xmlns:EnumValueConverters="clr-namespace:Aurora.Utils"
xmlns:u="clr-namespace:Aurora.Utils"
xmlns:xctk="http://schemas.xceed.com/wpf/xaml/toolkit"
xmlns:Controls="clr-namespace:Aurora.Controls" xmlns:params="http://schemas.codeplex.com/elysium/params" x:Class="Aurora.Settings.Control_Settings"
mc:Ignorable="d"
Expand All @@ -20,12 +20,12 @@
<x:Type TypeName="EnumPercentEffectType:PercentEffectType" />
</ObjectDataProvider.MethodParameters>
</ObjectDataProvider>
<EnumValueConverters:PercentEffectTypeToStringVC x:Key="PercentEffectTypeToStringVC"/>
<u:PercentEffectTypeToStringVC x:Key="PercentEffectTypeToStringVC"/>
<DataTemplate x:Key="PercentEffectTypeTemplate">
<TextBlock Text="{Binding Converter={StaticResource PercentEffectTypeToStringVC}}" />
</DataTemplate>

<EnumValueConverters:DeviceKeysToStringVC x:Key="DeviceKeysToStringVC"/>
<u:DeviceKeysToStringVC x:Key="DeviceKeysToStringVC"/>
<DataTemplate x:Key="DeviceKeys">
<TextBlock Text="{Binding Converter={StaticResource DeviceKeysToStringVC}}" />
</DataTemplate>
Expand All @@ -35,7 +35,7 @@
<x:Type TypeName="EnumPercentEffectType:IdleEffects" />
</ObjectDataProvider.MethodParameters>
</ObjectDataProvider>
<EnumValueConverters:IdleEffectsToStringVC x:Key="IdleEffectsToStringVC"/>
<u:IdleEffectsToStringVC x:Key="IdleEffectsToStringVC"/>
<DataTemplate x:Key="IdleEffectsTemplate">
<TextBlock Text="{Binding Converter={StaticResource IdleEffectsToStringVC}}" />
</DataTemplate>
Expand All @@ -45,7 +45,7 @@
<x:Type TypeName="local:PreferredKeyboardLocalization" />
</ObjectDataProvider.MethodParameters>
</ObjectDataProvider>
<EnumValueConverters:KbLayoutToStringVC x:Key="KbLayoutToStringVC"/>
<u:KbLayoutToStringVC x:Key="KbLayoutToStringVC"/>
<DataTemplate x:Key="KbLayoutTemplate">
<TextBlock Text="{Binding Converter={StaticResource KbLayoutToStringVC}}" />
</DataTemplate>
Expand All @@ -55,7 +55,7 @@
<x:Type TypeName="local:PreferredKeyboard" />
</ObjectDataProvider.MethodParameters>
</ObjectDataProvider>
<EnumValueConverters:KbBrandToStringVC x:Key="KbBrandToStringVC"/>
<u:KbBrandToStringVC x:Key="KbBrandToStringVC"/>
<DataTemplate x:Key="KbBrandTemplate">
<TextBlock Text="{Binding Converter={StaticResource KbBrandToStringVC}}" />
</DataTemplate>
Expand All @@ -65,7 +65,7 @@
<x:Type TypeName="local:PreferredMouse" />
</ObjectDataProvider.MethodParameters>
</ObjectDataProvider>
<EnumValueConverters:MouseBrandToStringVC x:Key="MouseBrandToStringVC"/>
<u:MouseBrandToStringVC x:Key="MouseBrandToStringVC"/>
<DataTemplate x:Key="MouseBrandTemplate">
<TextBlock Text="{Binding Converter={StaticResource MouseBrandToStringVC}}" />
</DataTemplate>
Expand All @@ -75,7 +75,7 @@
<x:Type TypeName="local:MouseOrientationType" />
</ObjectDataProvider.MethodParameters>
</ObjectDataProvider>
<EnumValueConverters:MouseOrientationToStringVC x:Key="MouseOrientationToStringVC"/>
<u:MouseOrientationToStringVC x:Key="MouseOrientationToStringVC"/>
<DataTemplate x:Key="MouseOrientationTemplate">
<TextBlock Text="{Binding Converter={StaticResource MouseOrientationToStringVC}}" />
</DataTemplate>
Expand All @@ -85,7 +85,7 @@
<x:Type TypeName="local:KeycapType" />
</ObjectDataProvider.MethodParameters>
</ObjectDataProvider>
<EnumValueConverters:KeycapTypeToStringVC x:Key="KeycapTypeToStringVC"/>
<u:KeycapTypeToStringVC x:Key="KeycapTypeToStringVC"/>
<DataTemplate x:Key="KeycapTypeTemplate">
<TextBlock Text="{Binding Converter={StaticResource KeycapTypeToStringVC}}" />
</DataTemplate>
Expand All @@ -95,7 +95,7 @@
<x:Type TypeName="local:BitmapAccuracy" />
</ObjectDataProvider.MethodParameters>
</ObjectDataProvider>
<EnumValueConverters:BitmapAccuracyToStringVC x:Key="BitmapAccuracyToStringVC"/>
<u:BitmapAccuracyToStringVC x:Key="BitmapAccuracyToStringVC"/>
<DataTemplate x:Key="BitmapAccuracyTemplate">
<TextBlock Text="{Binding Converter={StaticResource BitmapAccuracyToStringVC}}" />
</DataTemplate>
Expand All @@ -105,7 +105,7 @@
<x:Type TypeName="local:AppExitMode" />
</ObjectDataProvider.MethodParameters>
</ObjectDataProvider>
<EnumValueConverters:appexitmodeToStringVC x:Key="appexitmodeToStringVC"/>
<u:appexitmodeToStringVC x:Key="appexitmodeToStringVC"/>
<DataTemplate x:Key="appexitmodeTemplate">
<TextBlock Text="{Binding Converter={StaticResource appexitmodeToStringVC}}" />
</DataTemplate>
Expand All @@ -115,7 +115,7 @@
<x:Type TypeName="local:ApplicationDetectionMode" />
</ObjectDataProvider.MethodParameters>
</ObjectDataProvider>
<EnumValueConverters:AppDetectionModeToStringVC x:Key="AppDetectionModeToStringVC"/>
<u:AppDetectionModeToStringVC x:Key="AppDetectionModeToStringVC"/>
<DataTemplate x:Key="AppDetectionModeTemplate">
<TextBlock Text="{Binding Converter={StaticResource AppDetectionModeToStringVC}}" />
</DataTemplate>
Expand All @@ -132,10 +132,10 @@
<TextBlock HorizontalAlignment="Left" Margin="11,230,0,0" TextWrapping="Wrap" Text="Blackout start time:" VerticalAlignment="Top"/>
<TextBlock HorizontalAlignment="Left" Margin="12,254,0,0" TextWrapping="Wrap" Text="Blackout end time:" VerticalAlignment="Top"/>
<CheckBox x:Name="timed_dimming_with_games_checkbox" Content="Apply timed blackout to game events" HorizontalAlignment="Left" Margin="10,205,0,0" VerticalAlignment="Top" Checked="timed_dimming_with_games_checkbox_Checked" Unchecked="timed_dimming_with_games_checkbox_Checked"/>
<ListBox x:Name="excluded_listbox" HorizontalAlignment="Left" Height="199" Margin="512,83,0,-30" VerticalAlignment="Top" Width="160"/>
<TextBlock Text="Excluded Processes" HorizontalAlignment="Left" Margin="512,62,0,0" VerticalAlignment="Top" Width="113"/>
<Button x:Name="excluded_add" Content="Add Process" HorizontalAlignment="Left" Margin="677,83,0,0" VerticalAlignment="Top" Click="excluded_add_Click"/>
<Button x:Name="excluded_remove" Content="Remove Process" HorizontalAlignment="Left" Margin="677,111,0,0" VerticalAlignment="Top" Click="excluded_remove_Click"/>
<ListBox x:Name="excluded_listbox" HorizontalAlignment="Left" Height="199" Margin="512,139,0,0" VerticalAlignment="Top" Width="160"/>
<TextBlock Text="Excluded Processes" HorizontalAlignment="Left" Margin="512,117,0,0" VerticalAlignment="Top" Width="113"/>
<Button x:Name="excluded_add" Content="Add Process" HorizontalAlignment="Left" Margin="677,139,0,0" VerticalAlignment="Top" Click="excluded_add_Click"/>
<Button x:Name="excluded_remove" Content="Remove Process" HorizontalAlignment="Left" Margin="677,167,0,0" VerticalAlignment="Top" Click="excluded_remove_Click"/>
<TextBlock HorizontalAlignment="Left" Margin="12,132,0,0" TextWrapping="Wrap" Text="Keyboard brightness modifier: " VerticalAlignment="Top"/>
<TextBlock x:Name="lblKeyboardBrightness" HorizontalAlignment="Left" Margin="335,132,0,0" TextWrapping="Wrap" Text="0 %" VerticalAlignment="Top"/>
<Slider x:Name="sldKeyboardBrightness" HorizontalAlignment="Left" Margin="180,132,0,0" VerticalAlignment="Top" Width="150" Maximum="1" ValueChanged="sliderPercentages_ValueChanged" Value="{Binding KeyboardBrightness, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Tag="{Binding ElementName=lblKeyboardBrightness, Path=.}"/>
Expand Down Expand Up @@ -170,7 +170,14 @@
<TextBlock Text="Delay:" HorizontalAlignment="Left" VerticalAlignment="Top" Margin="278,10,0,0" />
<xctk:IntegerUpDown x:Name="startDelayAmount" Height="22" HorizontalAlignment="Left" VerticalAlignment="Top" Margin="315,8,0,0" Width="69" Minimum="0" Increment="15" ValueChanged="startDelayAmount_ValueChanged" />
<TextBlock Text="sec" HorizontalAlignment="Left" VerticalAlignment="Top" Margin="389,10,0,0" />
<CheckBox Content="Enable Audio Capture (for gamestates)" ToolTip="Aurora only measures the activity level from your microphone for use with the 'LocalPCInfo' game state. None of this data is stored or transmitted elsewhere." HorizontalAlignment="Left" Margin="512,39,0,0" VerticalAlignment="Top" IsChecked="{Binding EnableAudioCapture}" />

<CheckBox Content="Enable Audio Capture for gamestates (restart required)" ToolTip="Aurora only measures the activity level from your microphone for use with the 'LocalPCInfo' game state. None of this data is stored or transmitted elsewhere." HorizontalAlignment="Left" Margin="512,39,0,0" VerticalAlignment="Top" IsChecked="{Binding EnableAudioCapture}" />
<TextBlock Text="GSI Playback Device:" Margin="511,62,0,0" HorizontalAlignment="Left" VerticalAlignment="Top" />
<ComboBox SelectedValue="{Binding Path=GSIAudioRenderDevice, Mode=TwoWay}" ItemsSource="{x:Static u:AudioDeviceProxy.PlaybackDevices}" DisplayMemberPath="Value" SelectedValuePath="Key" Margin="632,59,0,0" Width="185" HorizontalAlignment="Left" VerticalAlignment="Top" />
<TextBlock Text="?" TextDecorations="Underline" ToolTip="The audio playback device that will be used for the local PC information state values. Does not affect visualizer layer." ToolTipService.InitialShowDelay="0" Margin="822,62,0,0" HorizontalAlignment="Left" VerticalAlignment="Top" />
<TextBlock Text="GSI Recording Device:" Margin="511,89,0,0" HorizontalAlignment="Left" VerticalAlignment="Top" />
<ComboBox SelectedValue="{Binding Path=GSIAudioCaptureDevice, Mode=TwoWay}" ItemsSource="{x:Static u:AudioDeviceProxy.RecordingDevices}" DisplayMemberPath="Value" SelectedValuePath="Key" Margin="632,86,0,0" Width="185" HorizontalAlignment="Left" VerticalAlignment="Top" />
<TextBlock Text="?" TextDecorations="Underline" ToolTip="The audio recording device that will be used for the local PC information state values. Does not affect visualizer layer." ToolTipService.InitialShowDelay="0" Margin="822,89,0,0" HorizontalAlignment="Left" VerticalAlignment="Top" />
</Grid>
</TabItem>
<TabItem Header="Away Effects">
Expand Down Expand Up @@ -376,7 +383,7 @@
<ColumnDefinition/>
<ColumnDefinition/>
</Grid.ColumnDefinitions>

<StackPanel Grid.Column="0" HorizontalAlignment="Center" VerticalAlignment="Top" >
<Button
x:Name="btnShowBitmapWindow"
Expand Down
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