This project contains the integration of the Unity.AltTrackingXrPackage. The main scene AltXrSample.unity
includes an example implementation of AltTrackingXrRig.prefab
.
You can use the XR controllers and interact with objects on the scene (orange cubes) using the grip buttons:
XRInteraction.mp4
.
└── Assets
└── Antilatency
└── XrSample
└── Scenes # contains example scene AltXrSample.unity
This project includes standard Unity XR plugins (Windows MR, Oculus and etc.)
You can add support for other headsets using external XR plugins:
- For Vive Focus 3 headsets, add the Vive Wave XR plugin
- For Pico headsets, add the Pico Unity Integration SDK