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Projekt AI Game Dev, Group Insert_name

Turn priorities

  1. Kill (and flee if possible)
  2. Walk towards enemy, kill
  3. Predamage enemy, walk away (make space for others to kill)
  4. Walk towards enemy, predamage
  5. Walk towards enemy

--> for killing, following prios:

  1. Choose the one making the most damage
  2. (Special skill?)

--> for damaging, following prios:

  1. Choose the one making the most damage first
  2. Choose the one with lowest HP (to kill them asap)
  3. (Special skill?)

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