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feat: Implement player destroy notification propagation
Fixes handle invalidation on player destroy which caused an error when attempting to reconnect a player
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Original file line number | Diff line number | Diff line change |
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namespace Lavalink4NET.Players; | ||
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using System; | ||
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public interface IPlayerLifecycle : IAsyncDisposable | ||
{ | ||
} |
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Original file line number | Diff line number | Diff line change |
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namespace Lavalink4NET.Players; | ||
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using System.Threading; | ||
using System.Threading.Tasks; | ||
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internal interface IPlayerLifecycleNotifier | ||
{ | ||
ValueTask NotifyDisposeAsync(ulong guildId, CancellationToken cancellationToken = default); | ||
} |
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