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Fixed skip-queue-server-if-possible sending players even if target se… #124

Fixed skip-queue-server-if-possible sending players even if target se…

Fixed skip-queue-server-if-possible sending players even if target se… #124

Triggered via push November 5, 2023 15:44
Status Success
Total duration 1m 26s
Artifacts 1

prerelease.yml

on: push
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build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-java@v2, actions/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/

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