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paintyourself is a GUI application written in Java where a user can paint pictures, draw saves, edit pictures etc. The key concepts that are used are 2D graphics, mouse events, and some new GUI components in Java SWING.

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"# paintyourself"

Paintyourself is a GUI Application where a user can paint pictures, draw saves, edit pictures. This project is performed as part of the course project in Java Programming Practicum course. The key concepts that are used are 2D graphics, mouse events, and some new GUI components in Java SWING

Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies.

THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

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paintyourself is a GUI application written in Java where a user can paint pictures, draw saves, edit pictures etc. The key concepts that are used are 2D graphics, mouse events, and some new GUI components in Java SWING.

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