Bresenham Circle Drawing algorithm is a lightweight algorithm to draw circles on computer that only computes points for an octant of circle, and uses eight way symmetry to draw a full circle.
- Implemented Bresenham's Circle Drawing Algorithm in Verilog to draw variable sized and colored circles.
- Utilized University of Toronto's VGA Adapter to display the output on LCD using DE1-SoC.
All Rights to the VGA Adapter go to University of Toronto. Link: https://www.eecg.utoronto.ca/~jayar/ece241_07F/vga/