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Script Function Return Value and Enhancements (#191)
Return value support for script function. Move herb giver to different group. Add "Trader Goods" to recovery options. Add "TP to player's camp" to player options Improved Moonshine Shack Teleport
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,47 @@ | ||
#include "game/backend/Players.hpp" | ||
#include "game/backend/Self.hpp" | ||
#include "game/commands/PlayerCommand.hpp" | ||
#include "game/features/Features.hpp" | ||
#include "game/rdr/Natives.hpp" | ||
#include "game/rdr/ScriptGlobal.hpp" | ||
#include "util/teleport.hpp" | ||
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namespace YimMenu::Features | ||
{ | ||
class TpToPlayerCamp: public PlayerCommand | ||
{ | ||
using PlayerCommand::PlayerCommand; | ||
static constexpr auto PlayerList = ScriptGlobal(1141332); | ||
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virtual void OnCall(Player player) override | ||
{ | ||
if (!PlayerList.CanAccess()) | ||
return; | ||
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for (int i = 0; i < 32; i++) | ||
{ | ||
if (*PlayerList.At(i, 27).At(9).As<int*>() == player.GetId()) | ||
{ | ||
auto Camp = ScriptGlobal(1141332).At(i, 27).At(20); | ||
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if (!Camp.CanAccess()) | ||
return; | ||
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Vector3 CampCoords = *Camp.As<Vector3*>(); | ||
if (CampCoords != Vector3(0.f, 0.f, 0.f)) | ||
{ | ||
if(YimMenu::Teleport::TeleportEntity(Self::GetPed().GetHandle(), CampCoords + Vector3(1, 0, 0), true)) | ||
g_Spectating = false; | ||
} | ||
else | ||
{ | ||
Notifications::Show("Camp", "Unable to find player's camp", NotificationType::Error); | ||
} | ||
break; | ||
} | ||
} | ||
} | ||
}; | ||
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static TpToPlayerCamp _TpToPlayerCamp{"tptoplayercamp", "Teleport To Player's Camp", "Teleport to the player's camp"}; | ||
} |
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