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Fixed C4 hud
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XutaxKamay committed Sep 20, 2024
1 parent 80bb562 commit 3894bf0
Showing 1 changed file with 7 additions and 6 deletions.
13 changes: 7 additions & 6 deletions game/client/c_baseentity.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4320,12 +4320,13 @@ void C_BaseEntity::CalcAbsolutePosition( )
return;
}

// TODO_ENHANCED: this should be safe to remove.
// if ( IsEffectActive(EF_BONEMERGE) )
// {
// MoveToAimEnt();
// return;
// }
// TODO_ENHANCED: this should be safe to remove.
// Not safe to remove this breaks C4 HUD.
if ( IsEffectActive(EF_BONEMERGE) )
{
MoveToAimEnt();
return;
}

// Construct the entity-to-world matrix
// Start with making an entity-to-parent matrix
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