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Added M82A1 model
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XutaxKamay committed Sep 7, 2024
1 parent 97bf525 commit 0ff322a
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1 change: 1 addition & 0 deletions .gitignore
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Expand Up @@ -52,3 +52,4 @@ gamedata/css_enhanced/game/cstrike/cfg/autoexec.cfg
gamedata/css_enhanced/game/cstrike/glshaders.cfg
gamedata/css_enhanced/game/cstrike/gamestate.txt
gamedata/css_enhanced/game/cstrike/serverconfig.vdf
gamedata/css_enhanced/game/cstrike/hl2*
331 changes: 331 additions & 0 deletions gamedata/css_enhanced/M82A1_model/50bmg_reference.smd

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1 change: 1 addition & 0 deletions gamedata/css_enhanced/M82A1_model/credits.txt
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https://gamebanana.com/mods/211214
31,733 changes: 31,733 additions & 0 deletions gamedata/css_enhanced/M82A1_model/ref.smd

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31 changes: 31 additions & 0 deletions gamedata/css_enhanced/M82A1_model/shell_50bmg.qc
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// Created by Crowbar 0.67

$modelname "shells\shell_50bmg.mdl"

$bodygroup "studio"
{
studio "50bmg_reference.smd"
}


$surfaceprop "default"

$contents "solid"

$illumposition 0 -1.254 0

$cdmaterials "models\shells\50bmg\"

$cbox 0 0 0 0 0 0

$bbox -0.18 -0.294 -0.287 2.687 0.294 0.287

$definebone "_50bmg_mesh1" "" 0 0 0 0 0 89.999982 0 0 0 0 0 0


$sequence "idle" {
"shell_50bmg_anims\idle.smd"
fadein 0.2
fadeout 0.2
fps 30
}
9 changes: 9 additions & 0 deletions gamedata/css_enhanced/M82A1_model/shell_50bmg_anims/idle.smd
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// Created by Crowbar 0.67
version 1
nodes
0 "_50mg_mesh1" -1
end
skeleton
time 0
0 0.000000 0.000000 0.000000 1.570674 0.000061 -0.000061
end
125 changes: 125 additions & 0 deletions gamedata/css_enhanced/M82A1_model/v_snip_m82a1.qc
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// Created by Crowbar 0.67

$modelname "weapons\v_snip_m82a1.mdl"

$bodygroup "studio"
{
studio "ref.smd"
}


$surfaceprop "default"

$contents "solid"

$illumposition 1.26 -21.075 -7.338

$cdmaterials "models\weapons\v_models\M82A1\"
$cdmaterials "models\weapons\v_models\hands\"

$attachment "1" "Body" 0 36 -0.5 rotate 0 0 0
$attachment "2" "bolt" 0.3 0 0 rotate 0 -15 0

$cbox 0 0 0 0 0 0

$bbox -3.913 -12.247 -13.896 46.063 14.766 -0.781

$hboxset "default"
$hbox 0 "Body" -1.537 -14.323 -4.043 1.537 35.639999 5.074
$hbox 0 "mag" -0.583 -2.503 -2.907 0.583 2.503 2.907
$hbox 0 "handl" -2.609 -2.958 -0.067 0.066 0.811 4.426
$hbox 0 "bolt" -0.725 -4.685 -0.586 0.725 4.685 0.586
$hbox 0 "L_Forearm" -0.34 -1.685 -1.523 8.109 1.675 1.276
$hbox 0 "L_Wrist" 0 -1.486 -1.254 3.495 1.746 1.005
$hbox 0 "L_Thumb1" 0 -0.507 -0.685 1.979 0.834 0.689
$hbox 0 "R_Forearm" -0.339 -1.713 -1.276 8.109 1.647 1.523
$hbox 0 "R_Wrist" 0 -1.766 -1.231 3.495 1.531 1.005
$hbox 0 "R_Thumb1" 0 -0.572 -0.699 2.114 0.736 0.673

$definebone "Body" "" 3.531727 -9.015972 -5.120677 0 0 -179.999964 0 0 0 0 0 0
$definebone "mag" "" 3.531691 -10.635806 -7.587848 0 0 179.999964 0 0 0 0 0 0
$definebone "bullet" "" 3.747555 -10.598908 -4.372409 0 0 179.999964 0 0 0 0 0 0
$definebone "handl" "" 3.531726 -18.345459 -3.121791 0 0 179.999964 0 0 0 0 0 0
$definebone "trigger" "" 3.531727 -7.351267 -6.25118 0 0 179.999964 0 0 0 0 0 0
$definebone "bolt" "" 4.786079 -9.186115 -4.348974 0 0 -179.999964 0 0 0 0 0 0
$definebone "L_Armdummy" "" 15.046959 0.678145 -2.674412 62.074077 -118.224974 -91.675079 0 0 0 0 0 0
$definebone "L_Upperarm" "L_Armdummy" -0.023288 0.041601 0 28.929444 21.257821 27.221225 0 0 0 0 0 0
$definebone "L_Forearm" "L_Upperarm" 11.072351 -0.043445 -0.000001 -0.000002 -99.661483 -0.000002 0 0 0 0 0 0
$definebone "L_Wrist" "L_Forearm" 8.108976 0.000001 -0.000001 -53.49844 -1.891049 37.900071 0 0 0 0 0 0
$definebone "L_Thumb1" "L_Wrist" 0.758957 -0.993291 -0.533611 33.073186 -8.105923 24.897196 0 0 0 0 0 0
$definebone "L_Thumb2" "L_Thumb1" 1.9203 0 0 9.978228 43.730542 -7.343314 0 0 0 0 0 0
$definebone "L_Thumb3" "L_Thumb2" 0.858252 0 0 -0.000003 -3.978227 0 0 0 0 0 0 0
$definebone "L_Index1" "L_Wrist" 2.931401 -0.842323 0.160553 11.224475 -0.728061 0.011232 0 0 0 0 0 0
$definebone "L_Index2" "L_Index1" 1.836086 0 0 89.417859 -0.000081 0.000193 0 0 0 0 0 0
$definebone "L_Index3" "L_Index2" 0.853993 0 0 6.498086 1.39498 0.157903 0 0 0 0 0 0
$definebone "L_Mid1" "L_Wrist" 2.964058 -0.072898 0.178523 87.020838 -34.934082 -61.220666 0 0 0 0 0 0
$definebone "L_Mid2" "L_Mid1" 1.814737 0 0 73.792319 104.153418 74.590966 0 0 0 0 0 0
$definebone "L_Mid3" "L_Mid2" 0.982325 0 0 5.499992 1.245387 0 0 0 0 0 0 0
$definebone "L_Ring1" "L_Wrist" 2.910364 0.632512 0.212797 73.634309 -156.223065 -174.970773 0 0 0 0 0 0
$definebone "L_Ring2" "L_Ring1" 1.751859 0 0 76.100547 -2.095234 -0.000012 0 0 0 0 0 0
$definebone "L_Ring3" "L_Ring2" 0.853992 0 0 2.499991 0.000003 -0.000002 0 0 0 0 0 0
$definebone "L_Pinky1" "L_Wrist" 2.899447 1.342925 0.078013 58.077529 -141.833181 -152.497934 0 0 0 0 0 0
$definebone "L_Pinky2" "L_Pinky1" 1.152892 0 0 29.491859 3.564488 -6.587301 0 0 0 0 0 0
$definebone "L_Pinky3" "L_Pinky2" 0.748463 0 0 17.999992 -3.270438 -0.000005 0 0 0 0 0 0
$definebone "R_Armdummy" "" -11.938574 -8.221772 -4.961452 65.618795 0 0 0 0 0 0 0 0
$definebone "R_Upperarm" "R_Armdummy" -0.023288 0.041601 0.000003 -41.100441 2.323 -35.730273 0 0 0 0 0 0
$definebone "R_Forearm" "R_Upperarm" 11.072355 -0.043445 -0.000001 0 -82.833884 -0.000002 0 0 0 0 0 0
$definebone "R_Wrist" "R_Forearm" 8.108974 0.000001 0 7.960218 33.422291 -157.686173 0 0 0 0 0 0
$definebone "R_Thumb1" "R_Wrist" 0.788881 0.969696 -0.533611 3.271472 18.761671 -162.226118 0 0 0 0 0 0
$definebone "R_Thumb2" "R_Thumb1" 1.920301 0.000002 -0.000001 0.000002 -19.914233 -0.000002 0 0 0 0 0 0
$definebone "R_Thumb3" "R_Thumb2" 0.85825 0 0 0.000001 -9.685221 -0.000002 0 0 0 0 0 0
$definebone "R_Index1" "R_Wrist" 2.955714 0.752577 0.160552 25.956017 -16.368261 173.838027 0 0 0 0 0 0
$definebone "R_Index2" "R_Index1" 1.836086 0 -0.000001 -72.401651 0.000002 -0.000001 0 0 0 0 0 0
$definebone "R_Index3" "R_Index2" 0.853993 -0.000001 0 -6.498091 1.39498 -0.157911 0 0 0 0 0 0
$definebone "R_Mid1" "R_Wrist" 2.964906 -0.017484 0.178522 31.220812 -8.502297 176.532769 0 0 0 0 0 0
$definebone "R_Mid2" "R_Mid1" 1.814736 -0.000001 0 -72.173202 -2.323227 1.189347 0 0 0 0 0 0
$definebone "R_Mid3" "R_Mid2" 0.982324 -0.000001 -0.000002 -5.499996 1.245382 -0.000005 0 0 0 0 0 0
$definebone "R_Ring1" "R_Wrist" 2.88973 -0.720929 0.212796 36.157365 -5.134908 -178.50586 0 0 0 0 0 0
$definebone "R_Ring2" "R_Ring1" 1.751859 0 0 -78.298584 -2.095256 -0.000005 0 0 0 0 0 0
$definebone "R_Ring3" "R_Ring2" 0.853992 0 0 -2.499991 -0.000001 -0.000004 0 0 0 0 0 0
$definebone "R_Pinky1" "R_Wrist" 2.857167 -1.430682 0.078012 47.375469 8.408152 -166.995502 0 0 0 0 0 0
$definebone "R_Pinky2" "R_Pinky1" 1.152892 0 0 -60.579065 3.99907 -0.868552 0 0 0 0 0 0
$definebone "R_Pinky3" "R_Pinky2" 0.748464 0.000001 -0.000001 -6.647863 -3.270444 -0.000002 0 0 0 0 0 0


$sequence "idle" {
"v_snip_m82a1_anims\idle.smd"
activity "ACT_VM_IDLE" 1
fadein 0.2
fadeout 0.2
snap
fps 30
}

$sequence "fire" {
"v_snip_m82a1_anims\fire.smd"
activity "ACT_VM_PRIMARYATTACK" 1
{ event 5001 0 "1" }
{ event AE_CLIENT_EFFECT_ATTACH 2 "EjectBrass_50BMG 2 50" }
fadein 0.2
fadeout 0.2
snap
fps 35
}

$sequence "draw" {
"v_snip_m82a1_anims\draw.smd"
activity "ACT_VM_DRAW" 1
fadein 0.2
fadeout 0.2
snap
fps 30
}

$sequence "reload" {
"v_snip_m82a1_anims\reload.smd"
activity "ACT_VM_RELOAD" 1
{ event 5004 17 "Weapon_M82A1.Boltup" }
{ event 5004 49 "Weapon_M82A1.Clipin" }
{ event 5004 74 "Weapon_M82A1.Clipout" }
{ event 5004 85 "Weapon_M82A1.Boltdown" }
fadein 0.2
fadeout 0.2
snap
fps 31
}
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