Testing prerelease #2
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name: Prerelease | |
on: | |
push: | |
branches: | |
- "master" | |
jobs: | |
build-linux-amd64: | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v2 | |
with: | |
title: "Development Build Linux" | |
prelease: true | |
files: | | |
./gamedata/css_enhanced/game/* | |
- name: Build linux-amd64 | |
run: | | |
scripts/build-ubuntu-amd64.sh -T release --prefix ./gamedata/css_enhanced/game | |
build-android-armv7a: | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v2 | |
with: | |
title: "Development Build Android" | |
prelease: true | |
files: | | |
./gamedata/css_enhanced/game/* | |
- name: Build android-armv7a | |
run: | | |
scripts/build-android-armv7a.sh -T release --prefix ./gamedata/css_enhanced/game | |
build-windows-amd64: | |
runs-on: windows-latest | |
steps: | |
- uses: actions/checkout@v2 | |
with: | |
title: "Development Build Windows" | |
prelease: true | |
files: | | |
./gamedata/css_enhanced/game/* | |
- name: Build windows-amd64 | |
run: | | |
git submodule init && git submodule update | |
./waf.bat configure -T release --prefix ./gamedata/css_enhanced/game | |
./waf.bat build | |
build-macos-amd64: | |
runs-on: macos-latest | |
steps: | |
- uses: actions/checkout@v2 | |
with: | |
title: "Development Build MacOS" | |
prelease: true | |
files: | | |
./gamedata/css_enhanced/game/* | |
- name: Build macos-amd64 | |
run: | | |
scripts/build-macos-amd64.sh -T release --prefix ./gamedata/css_enhanced/game |