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@MalucoMarinero MalucoMarinero released this 18 Oct 11:23
· 1405 commits to master since this release

MacOS/Linux Build, to be deployed as a separate workshop item once we figure out an easy way to do it.

  • Enable ForceCountry in CharacterPoolManager - was ignored despite being
    an argument in the CreateCharacter function (#70)
  • Fixes game terminating SoundCue narrative moments after three seconds because
    it assumes they didn't play at all. (#66)
  • Change UIUtilities_Colors.GetColorForFaction to use Faction template color as
    a backup (#72)
  • Make suppression work with units that don't have a suppression specific
    idle animation animation set on them (#74)
  • Remove protectedwrite on X2AbilityTemplate effects arrays: AbilityTarget,
    AbilityMultiTarget, and AbilityShooter Effects (#68)