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1.2.0

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@MalucoMarinero MalucoMarinero released this 05 Oct 19:45
· 1412 commits to master since this release
  • Added ability to modify number of tactical auto-saves kept (#53)

  • Added ability to prevent ragdolls from ever turning off their physics, plus
    enable Chosen ragdolling (#41)

  • Make suppression work with weapons that don't have suppression specific
    animations set on them (#45)

  • Fix Initiative-Interrupting abilities giving Reinforcements a full turn
    of action points after scamper (#36)

  • CanAddItemToInventory added to allow configuring whether or not a unit can
    equip a particular item as an extension to the standand rules (#50)

  • Allow enemies with assigned names to have them appear as their name, rather
    than a generic label. (#52)

  • Check a soldiers 'NeedsSecondaryWeapon' in UIArmory_Loadout, rather than
    hardcoding based on Rookie Rank (#55)

  • Fix Chosen Assassin receiving weaknesses that are exclusive to the
    Shadowstep Strength in the narrative mission, instead Shadowstep is forced
    ahead of awarding the remaining traits, so the trait roll takes the strength
    into account (#51)