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v1.12.1
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* fabric-only
* closes #25
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UltimatChamp committed Sep 8, 2024
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36 changes: 18 additions & 18 deletions .github/workflows/publish_release.yml
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Expand Up @@ -310,26 +310,26 @@ jobs:
files: modrinth/fabric/1.21.1
dest: OptimumFuse ${{ inputs.version }}+fabric.1.21.1.mrpack

- if: ${{ inputs.neo-1-21 }}
name: Zip neo/1.21
uses: vimtor/[email protected]
with:
files: curseforge/neo/1.21
dest: OptimumFuse ${{ inputs.version }}+neo.1.21.zip
# - if: ${{ inputs.neo-1-21 }}
# name: Zip neo/1.21
# uses: vimtor/[email protected]
# with:
# files: curseforge/neo/1.21
# dest: OptimumFuse ${{ inputs.version }}+neo.1.21.zip

- if: ${{ inputs.fabric-1-21 }}
name: Zip fabric/1.21
uses: vimtor/[email protected]
with:
files: curseforge/fabric/1.21
dest: OptimumFuse ${{ inputs.version }}+fabric.1.21.zip
# - if: ${{ inputs.fabric-1-21 }}
# name: Zip fabric/1.21
# uses: vimtor/[email protected]
# with:
# files: curseforge/fabric/1.21
# dest: OptimumFuse ${{ inputs.version }}+fabric.1.21.zip

- if: ${{ inputs.fabric-1-21-1 }}
name: Zip fabric/1.21.1
uses: vimtor/[email protected]
with:
files: curseforge/fabric/1.21.1
dest: OptimumFuse ${{ inputs.version }}+fabric.1.21.1.zip
# - if: ${{ inputs.fabric-1-21-1 }}
# name: Zip fabric/1.21.1
# uses: vimtor/[email protected]
# with:
# files: curseforge/fabric/1.21.1
# dest: OptimumFuse ${{ inputs.version }}+fabric.1.21.1.zip

- name: Publish Packs
uses: Kir-Antipov/[email protected]
Expand Down
62 changes: 12 additions & 50 deletions modrinth/fabric/1.21.1/CHANGELOG.md
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@@ -1,80 +1,42 @@
## OptimumFuse [`1.12.0+fabric.1.21.1`]
## OptimumFuse [`1.12.1+fabric.1.21.1`]

🗃️**Detailed Changelog:** [**1.11.2 --> 1.12.0**](https://github.com/UltimatChamp/optimum-fuse/compare/1.11.2...1.12.0)
🗃️**Detailed Changelog:** [**1.12.0 --> 1.12.1**](https://github.com/UltimatChamp/optimum-fuse/compare/1.12.0...1.12.1)

<hr>

### 🛠️Notes/Changes

- Updated **Fabric Loader** to `0.16.4`.
- Now using **Sodium** `0.6.0`, which brings some _performance improvements_, **Transluency Sorting**, and native support for **FRAPI**, which means **Indium** is not required anymore!
- Made the _**wakes**/splashes_, in water, more vibrant.
- The **Curseforge** version of the modpack has been abandoned _(temporarily?)_, because of them not supporting **cross-loader** mods in modpacks. _(for example, having fabric mods in a neoforge modpack)_
- Fixed some performance issues.
- Using an _unofficial_ build of **Enhanced Block Entities** to fix compatibility with **Sodium** `0.6`. <small>[**[FoundationGames/EnhancedBlockEntities#246]**](https://github.com/FoundationGames/EnhancedBlockEntities/pull/246)</small>
- **CIT** models are finally supported! 🥳
- Fixed a crash due to **Wakes**. _<small>(Replaced **Wakes** with **Satin Free Wakes** temp.)</small>_

<hr>

### ⛔Unavailable Mods

- **CIT Resewn** + **RP Renames** _(See [**SHsuperCM/CITResewn#397**](https://github.com/SHsuperCM/CITResewn/issues/397) & [**sp614x/optifine#7658**](https://github.com/sp614x/optifine/issues/7658))_
- **Nvidium** _(Incompatible with **Sodium 0.6.0** | See [**MCRcortex/nvidium#241**](https://github.com/MCRcortex/nvidium/issues/241))_
- **RP Renames**
- **Nvidium** _<small>(Incompatible with **Sodium 0.6.0** | See [**MCRcortex/nvidium#241**](https://github.com/MCRcortex/nvidium/issues/241))</small>_

<hr>

### 💡Added

- **Better Falling Block Particles** _(Enhances the visual effects of falling blocks)_
- **Better Recipe Book** _(Adds brewing, smithing, and QOL changes to the vanilla recipe book)_
- **Make Bubbles Pop** _(Adds a popping animation to bubbles)_
- **Satisfying Buttons** _(Makes buttons more visually appealing when pressed)_
- **Scoreboard Overhaul** _(Redesigns the scoreboard for better readability)_
- **Smooth Scrolling** _(Smooth scrolling for chat, hotbar, and the creative inventory)_
- **Tiny Item Animations** _(Adds subtle animations to held items)_
- **Visual Overhaul** _(Improves workstation models and changes item colors based on the current biome)_
- **Xander's Sodium Options** _(Vanilla-styled Sodium Video Settings options powered-by YACL | Replaces **Reese's Sodium Options**)_
- **CITResewn** _<small>(It took us 5 months..._ 🥹 _)</small>_
- **Sodium Shadowy Path Blocks** _<small>[**[#25]**](https://github.com/UltimatChamp/optimum-fuse/issues/25)</small>_

<hr>

### ❌Removed

- **Reese's Sodium Options** _(Replaced with **Xander's Sodium Options**)_
- **Better Falling Block Particles** _<small>(Feature already in **Particular**)</small>_
- **Visual Overhaul**

<hr>

### 🔄️Updated

- **Better Command Block UI**
- **BetterF3**
- **BetterGrassify**
- **Concurrent Chunk Management Engine (Fabric)**
- **Debugify**
- **[EMF] Entity Model Features**
- **Entity Culling**
- **[ETF] Entity Texture Features**
- **Fabric API**
- **Fabric Language Kotlin**
- **Fancy Block Particles - Renewed**
- **Fzzy Config**
- **ImmediatelyFast**
- **Iris Shaders**
- **M.R.U**
- **Mod Menu**
- **ModernFix**
- **More Culling**
- **No Hotbar Looping**
- **Noisium**
- **Not Enough Animations**
- **oωo (owo-lib)**
- **Pick Block Pro**
- **Polytone**
- **ResolutionControl 3**
- **Resourcify**
- **RyoamicLights**
- **ScalableLux**
- **Shulker Box Tooltip**
- **Sodium**
- **Sodium Extra**
- **Sounds**
- **Translations for Sodium**
- **Very Many Players (Fabric)**
- **Wakes**
- **Wavey Capes**
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