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2. Configuration
TreemanKing edited this page May 24, 2024
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The configuration for the plugin uses maps/lists which need to be accurately typed, otherwise the event/effect will not fire.
An example of an armor set is structured is as follows:
Events:
DAMAGED:
Chance: 0.1
Effects:
- CANCEL_EVENT:
Boolean: true
- PLAY_SOUND:
Sound: ENTITY_ENDERMAN_TELEPORT
Pitch: 1.0
Volume: 1.5
- PARTICLE:
Particle: DRAGON_BREATH
Count: 40
Offset: 1.0
- ACTION_BAR:
Text: "Attack Evaded!"
Have a look at Events and Effects to see the variety of Event and Effects types and their requirements.