Despite its name, RetroVox is a modern WebGL written smooth voxel rendering engine. It uses naive surface nets, which are very preformant as far as meshing times and triangle count go. Retrovox features triplanar mapped textures, realtime lighting, and realtime terrain deformation.
The files can be hosted on your preffered HTTP server
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.