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Releases: TicTac-93/bakeAllAnim

Bake All Anim - Efficiency Update

09 Jan 00:25
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v1.1.0

This addresses some serious slowdown on objects with lots of modifiers or materials.

Added options to choose whether or not to iterate over Transform, Modifier, Material, and Visibility tracks. The fewer of these you have selected, the faster the script will run.

Bake All Anim

07 Jan 20:10
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First fully-functional release. Likely has bugs, please report any you come across.

This script will bake all animation on selected objects, not just transforms. It supports Every-Nth-Frame, baking specific tracks, and can be undone.


To use, run the script and select the objects you want to bake.

Set your frame range with the spinners at the top of the UI, optionally setting the "Nth Frame" value.

Click "Get Tracks From Selection" and uncheck any tracks that you do not want to be baked.
Note that any tracks that are baked will lose animation outside of the frame range!

To actually bake the selected tracks, click "Get Baked". This may take a while if you have a large number of objects selected, so please be patient. The loading bar should update, but if the UI freezes there's not much I can do.