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[RA] Fixes engineer capture in partial alliance.
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Fixes issue where if a player2 was allied with player1, but not vice
versa, player1 would not be able to capture player2 buildings.
Enables existing WW patch for the issue.
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OmniBlade authored and hifi committed Mar 16, 2024
1 parent 8419431 commit 4c9c50c
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion redalert/defines.h
Original file line number Diff line number Diff line change
Expand Up @@ -102,7 +102,7 @@
//#define FIXIT_FAST_LOAD // Enables faster INI loading

// These fixes will cause the game to go out of sync.
//#define FIXIT_ENGINEER_CAPTURE // If building not allied, will still capture if engineer not allied with building.
#define FIXIT_ENGINEER_CAPTURE // If building allied, will still capture if engineer not allied with building.
//#define FIXIT_HELI_LANDING // Fixes so new helicopters land at free helipad
//#define FIXIT_MINE_PASSABLE // Fixes units not driving onto mines

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