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A text adventure

This game is a Demo built to be able to expand and include more rooms, floors and pussels. You play as a student that have failed his/her grades. The mission is to break into the office that holds your grades and change them.

Project info:

Morning standup meetings on every project day, 9:00.

Backlog

Epics

  • Be able to move between rooms: Done
  • Pick up items: Done
  • Interact with a map
  • Player inventory, keys, laxatives
    • Use key automatically when opening a door: Done
    • Use laxative in teachers coffee
  • Login computer and change grades
    • Find computer login in expedition: Done
    • Use login on computer: Done
  • NPC teacher that moves around and needs to be avoided
  • Laxative timer

Tasks:

  1. Create a room class: Done
  2. Build one floor and 2 rooms: Done
  3. Add a door between the rooms: Done
  4. Build a Look function that looks for doors that can be opened or closed
    • Open function: Done
    • Close function: Done
  5. Add description to the rooms, for example: "You are standing in a corridor and you see two doors": Done
  6. Add a lock class that can be added to the doors, display locked message if locked
    • Lock class: Done
    • Message: Done
  7. Manage strings so the player can type both Office and office: Done
  8. Show extra menu item if room have items, menu "Pick up": Done
  9. Implement pickUp function: Done
  10. When using "open" look through inventory and use key automatically if found: Done
  11. Add doors to the rooms with a class function instead. Would make it possible to create rooms without doors.
  12. Implement random computer password: Done
  13. Add a floor class that is a parent to room: Done

Future improvements:

  1. re-do database to save current room and inventory
    • [ { "inventory": [ "Office Key" ], "currentRoom": "corridor" } ]

Bugs:

  1. In office menu, put quit game under "Use the computer": Fixed
  2. When choosing the option to close/open a door that's already closed/open. It says that I have closed the door expedition, but also saying that there is no door with that name: Fixed

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