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Previously, missing
.sprite
files, when attempted to be loaded, would immediately close the game, due to throwing fatal errors. The issue is now fixed. Such errors are caught, and the fallback/dummy texture takes the sprite's place.Other than
.sprite
file load errors being caught, single-image sprites also throw an error, which is later caught, when the chosen image fails to load.MovingSprite
s now return to their default sprite, if a custom-set sprite fails to load.Fixes #2341. Closes #2250.