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v1.23
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* Integrated all the fixes from BG1UB: Audio Restorations
* Prevented BG2 scripts regarding Cowled Wizards from triggering in BG1 (thanks to Enkidu)
* Corrected many mistakes in the BG1 game text (thanks to Salk)
* Fixed the installation error concerning the missing linux.ini (thanks to majcosta)
* Fixed an inaccessible container in the Werewolf Caverns (thanks to micbaldur)
* Restored BG1 creature sounds: ghoul, sword spider, tanar'ri
* Restored BG1 NPC sounds: Abela, Aec'Letec, Delsvirftanyon, Gandolar Luckyfoot
* Compatibility with BG2 EE-Style GTU journal changes
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skellytz committed Aug 16, 2023
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20 changes: 17 additions & 3 deletions bgt/help/[english]bgtreadme.htm
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Expand Up @@ -863,11 +863,12 @@ <h2>Credits</h2>
<h3>Core</h3>
<p><strong>Ascension64 (project leader):</strong> bug-testing, coding, distribution</p>
<p><strong>King Diamond:</strong> bug-testing, coding</p>
<p><strong>CamDawg:</strong> mod updates (versions 1.19–1.20)</p>
<p><strong>skellytz:</strong> mod updates (versions 1.21–)</p>
<p><strong>CamDawg:</strong> coding, maintenance (versions 1.19–1.20)</p>
<p><strong>skellytz:</strong> coding, worldmap, BG1 game text update, maintenance (versions 1.21–)</p>
<p><strong>Waywocket:</strong> menu screens</p>
<p><strong>Yacomo:</strong> worldmap artwork, menu screens</p>
<p><strong>dex909:</strong> worldmap artwork</p>
<p><strong>Salk:</strong> BG1 game text update</p>
<h3>Translations</h3>
<p><strong>Castilian/Spanish (<a href="http://www.clandlan.net">http://www.clandlan.net</a>):</strong> Ghildrean, Immortality, Lisandro, Memnoch, Saemon</p>
<p><strong>Czech:</strong> Lyrick, PostTrauma</p>
Expand Down Expand Up @@ -921,8 +922,21 @@ <h2>Legalese</h2>
<a name="version" id="version"></a>
<div class="content">
<h2>Version history</h2>
<p><a href="#" onclick="toggle('1.22');toggle('1.21');toggle('1.20');toggle('1.19');toggle('1.18');toggle('1.17');toggle('1.16');toggle('1.15');toggle('1.14');toggle('1.13');toggle('1.12');toggle('1.11');toggle('1.10');toggle('1.09');toggle('1.08u');toggle('1.08');toggle('1.07');toggle('1.06Updated'); toggle('1.06'); toggle('1.05b'); toggle('1.05a'); toggle('1.04'); toggle('1.03'); toggle('1.02f'); toggle('1.02'); toggle('1.01'); toggle('1.00'); toggle('0.99ZETAUpdated'); toggle('0.99ZETA'); toggle('0.99BETA4'); toggle('0.99BETA2'); toggle('0.99BETA'); toggle('0.94BETA'); toggle('0.9BETA'); toggle('0.8'); return false;">Expand/Collapse All</a></p>
<p><a href="#" onclick="toggle('1.23');toggle('1.22');toggle('1.21');toggle('1.20');toggle('1.19');toggle('1.18');toggle('1.17');toggle('1.16');toggle('1.15');toggle('1.14');toggle('1.13');toggle('1.12');toggle('1.11');toggle('1.10');toggle('1.09');toggle('1.08u');toggle('1.08');toggle('1.07');toggle('1.06Updated'); toggle('1.06'); toggle('1.05b'); toggle('1.05a'); toggle('1.04'); toggle('1.03'); toggle('1.02f'); toggle('1.02'); toggle('1.01'); toggle('1.00'); toggle('0.99ZETAUpdated'); toggle('0.99ZETA'); toggle('0.99BETA4'); toggle('0.99BETA2'); toggle('0.99BETA'); toggle('0.94BETA'); toggle('0.9BETA'); toggle('0.8'); return false;">Expand/Collapse All</a></p>

<h6><a href="#" onclick="toggle('1.23'); return false;">Version 1.23 (16 Aug 2023)</a></h6>
<div id="1.23" class="vlisthide">
<ul>
<li>Integrated all the fixes from BG1UB: Audio Restorations</li>
<li>Prevented BG2 scripts regarding Cowled Wizards from triggering in BG1 (thanks to Enkidu)</li>
<li>Corrected many mistakes in the BG1 game text (thanks to Salk)</li>
<li>Fixed the installation error concerning the missing linux.ini (thanks to majcosta)</li>
<li>Fixed an inaccessible container in the Werewolf Caverns (thanks to micbaldur)</li>
<li>Restored BG1 creature sounds: ghoul, sword spider, tanar'ri</li>
<li>Restored BG1 NPC sounds: Abela, Aec'Letec, Delsvirftanyon, Gandolar Luckyfoot</li>
<li>Compatibility with BG2 EE-Style GTU journal changes</li>
</ul>
</div>
<h6><a href="#" onclick="toggle('1.22'); return false;">Version 1.22 (17 Jan 2023)</a></h6>
<div id="1.22" class="vlisthide">
<ul>
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2 changes: 1 addition & 1 deletion bgt/install/english/bg1.tra
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Expand Up @@ -29632,7 +29632,7 @@ Of course, perhaps the walls do not listen to such musings, and my writing is po
@24003 = ~~ [VILLM01b]
@24004 = ~~ [TSCMT01]
@24005 = ~Your ship sets its sails against the morning light and you are off across the waves. The Sea of Swords allows your passage without incident, and in a scant amount of time you are on to truly open waters. A score or more of days pass, but the aptly named Trackless Sea seems to stretch before you without end. The waters are calm, though the wind remains steady and sure.~ [TSCNA_01]
@24006 = ~The merchant vessel your employer has chartered is a fine ship, but her crew is not accustomed to journeys so far off the established trade routes. The more superstitious among them speak of a great waterfall off the edge of Faerun, of an secret elven nation that scuttles all that dare come near, or even of island-size turtles that eat whole ships.~ [TSCNA_02]
@24006 = ~The merchant vessel your employer has chartered is a fine ship, but her crew is not accustomed to journeys so far off the established trade routes. The more superstitious among them speak of a great waterfall off the edge of Faerun, of a secret elven nation that scuttles all that dare come near, or even of island-size turtles that eat whole ships.~ [TSCNA_02]
@24007 = ~Such fancy weighs heavily on the minds of nervous sailors, and the mood aboard ship slowly turns. Tensions begin to mount, and rumors of mutiny threaten your resolve. It is a mixed blessing that all aboard are soon given a very real danger to occupy their thoughts.~ [TSCNA_03]
@24008 = ~The storm comes without warning, and hits with a fury that seems almost deliberate. Gale force winds toss the ship about like a cork, and it is all the crew can do to keep her afloat. Their efforts, though valiant, are ultimately futile, and when the mainmast splinters you know the ship is lost. As the hull gives way there is a glimpse of something in the distance: a steady illumination against the black of night.~ [TSCNA_04]
@24009 = ~Grasping debris for flotation you abandon the wreck, and begin to swim under the heavy burden of your equipment. You head towards the glow, hoping it is not a sea wisp or some other nefarious trick of the eyes.~ [TSCNA_05]
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