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feat: Add Artisan TD calculator page and styles
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import { useMemo, useState, type CSSProperties } from "react" | ||
import styles from './styles.module.css' | ||
import { Head } from "~/components/Head" | ||
import type { RouteMeta } from "~/router" | ||
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export const meta: RouteMeta = { | ||
title: 'Artisan TD calculator', | ||
} | ||
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const SIDE = 8 | ||
const TURNS = 15 | ||
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enum State { | ||
OFF, | ||
ON, | ||
INSIDE, | ||
} | ||
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const makeGrid = (value: State = State.OFF) => Array.from({ length: SIDE }, () => Array.from({ length: SIDE }, () => value)) | ||
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export default function Lightning() { | ||
const [grid, setGrid] = useState(makeGrid) | ||
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const computed = useMemo(() => computeInside(grid), [grid]) | ||
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return ( | ||
<div className={styles.main}> | ||
<Head /> | ||
<Results grid={computed} /> | ||
<p>Click on the grid below to draw your farm towers:</p> | ||
<DisplayGrid | ||
grid={computed} | ||
onToggle={(x, y, value) => { | ||
const newGrid = structuredClone(grid) | ||
newGrid[y][x] = value | ||
setGrid(newGrid) | ||
}} | ||
/> | ||
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</div> | ||
) | ||
} | ||
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function Results({ grid }: { grid: State[][] }) { | ||
const summary = useMemo(() => counts(grid), [grid]) | ||
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const cost = summary[State.ON] * 20 | ||
const perTurn = summary[State.INSIDE] * 10 | ||
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const rows = { | ||
total: Array.from({ length: TURNS }, (_, i) => Math.round(perTurn * (i + 1) - cost)), | ||
totalSell: Array.from({ length: TURNS }, (_, i) => Math.round(perTurn * (i + 1) - cost / 2)), | ||
bank: Array.from({ length: TURNS }, (_, i) => Math.round(i * cost * 0.2)), | ||
bankCompound: Array.from({ length: TURNS }, (_, i) => Math.round(cost * 1.2 ** i - cost)), | ||
both: Array.from({ length: TURNS }).reduce<number[]>((arr, _, i) => (arr.push(Math.round((i === 0 ? 0 : ((arr[i - 1] + cost / 2) * 1.2)) + perTurn - cost / 2)), arr), []), | ||
} as const | ||
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return ( | ||
<> | ||
<table className={styles.table}> | ||
<tbody> | ||
<tr> | ||
<th scope="row">Initial cost</th> | ||
<td>{cost}</td> | ||
</tr> | ||
<tr> | ||
<th scope="row">Sale price</th> | ||
<td>{cost / 2}</td> | ||
</tr> | ||
<tr> | ||
<th scope="row">Per turn</th> | ||
<td>{perTurn}</td> | ||
</tr> | ||
<tr> | ||
<th scope="row">Walls</th> | ||
<td>{summary[State.ON]}</td> | ||
</tr> | ||
<tr> | ||
<th scope="row">Fields</th> | ||
<td>{summary[State.INSIDE]}</td> | ||
</tr> | ||
</tbody> | ||
</table> | ||
<table className={styles.table} width="100%"> | ||
<thead> | ||
<tr> | ||
<th></th> | ||
{Array.from({ length: TURNS }, (_, i) => ( | ||
<th key={i}>{i + 1}</th> | ||
))} | ||
</tr> | ||
</thead> | ||
<tbody> | ||
{Object.entries(rows).map(([key, values]) => { | ||
const det = details[key as keyof typeof details] | ||
return ( | ||
<tr key={key}> | ||
<th scope="row"> | ||
<p data-title>{det.title}</p> | ||
<p data-subtitle>{det.subtitle}</p> | ||
<math display="block"> | ||
{det.formula} | ||
</math> | ||
</th> | ||
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{values.map((v, i) => ( | ||
<td key={i}>{v}</td> | ||
))} | ||
</tr> | ||
) | ||
})} | ||
</tbody> | ||
</table> | ||
</> | ||
) | ||
} | ||
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function DisplayGrid({ grid, onToggle }: { grid: State[][], onToggle: (x: number, y: number, value: State) => void }) { | ||
return ( | ||
<div className={styles.grid} style={{ '--side': SIDE } as CSSProperties}> | ||
{grid.map((row, y) => ( | ||
row.map((cell, x) => ( | ||
<div | ||
key={`${x}-${y}`} | ||
className={styles.cell} | ||
data-state={cell === State.ON ? 'on' : cell === State.INSIDE ? 'in' : 'off'} | ||
onClick={() => onToggle(x, y, cell === State.ON ? State.OFF : State.ON)} | ||
> | ||
{cell === State.INSIDE ? '🌾' : cell === State.ON ? '🚜' : ''} | ||
</div> | ||
)) | ||
))} | ||
</div> | ||
) | ||
} | ||
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function computeInside(grid: State[][]): State[][] { | ||
const next = makeGrid(State.INSIDE) | ||
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// copy walls, list entry points | ||
const queue: [number, number][] = [] | ||
for (let y = 0; y < SIDE; y++) { | ||
for (let x = 0; x < SIDE; x++) { | ||
if (grid[y][x] === State.ON) { | ||
next[y][x] = grid[y][x] | ||
} else if (y === 0 || x === 0 || y === SIDE - 1 || x === SIDE - 1) { | ||
next[y][x] = State.OFF | ||
queue.push([x, y]) | ||
} | ||
} | ||
} | ||
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// flood fill | ||
const neighbors = [ | ||
[-1, 0], | ||
[1, 0], | ||
[0, -1], | ||
[0, 1], | ||
] | ||
while (queue.length) { | ||
const [x, y] = queue.shift()! | ||
for (const [dx, dy] of neighbors) { | ||
const nx = x + dx | ||
const ny = y + dy | ||
if (nx < 0 || nx >= SIDE || ny < 0 || ny >= SIDE) continue | ||
if (grid[ny][nx] !== State.OFF) continue | ||
if (next[ny][nx] === State.OFF) continue | ||
next[ny][nx] = State.OFF | ||
queue.push([nx, ny]) | ||
} | ||
} | ||
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return next | ||
} | ||
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function counts(grid: State[][]): Record<State, number> { | ||
const result = { | ||
[State.OFF]: 0, | ||
[State.ON]: 0, | ||
[State.INSIDE]: 0, | ||
} | ||
for (const row of grid) { | ||
for (const cell of row) { | ||
result[cell]++ | ||
} | ||
} | ||
return result | ||
} | ||
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const details = { | ||
total: { | ||
title: 'Total gains', | ||
subtitle: 'Total earnings from all fields after N turns.', | ||
formula: ( | ||
<mrow> | ||
<mi>f</mi> | ||
<mo fence>{'('}</mo> | ||
<mrow> | ||
<mi>n</mi> | ||
</mrow> | ||
<mo fence>{')'}</mo> | ||
<mo>=</mo> | ||
<mi>fields</mi> | ||
<mo>×</mo> | ||
<mn>10</mn> | ||
<mo>×</mo> | ||
<mi>n</mi> | ||
<mo>-</mo> | ||
<mi>cost</mi> | ||
</mrow> | ||
) | ||
}, | ||
totalSell: { | ||
title: 'Total after sale', | ||
subtitle: 'Total earnings from all fields after N turns,\nafter having sold the farms.', | ||
formula: ( | ||
<mrow> | ||
<mi>f</mi> | ||
<mo fence>{'('}</mo> | ||
<mrow> | ||
<mi>n</mi> | ||
</mrow> | ||
<mo fence>{')'}</mo> | ||
<mo>=</mo> | ||
<mi>fields</mi> | ||
<mo>×</mo> | ||
<mn>10</mn> | ||
<mo>×</mo> | ||
<mi>n</mi> | ||
<mo>-</mo> | ||
<mi>cost</mi> | ||
<mo>/</mo> | ||
<mn>2</mn> | ||
</mrow> | ||
) | ||
}, | ||
both: { | ||
title: 'Both', | ||
subtitle: 'Total earnings from all fields after N turns,\nearnings are accumulated in the bank and not spent.\nGains are only realized at the end.', | ||
formula: ( | ||
<mrow> | ||
<mi>f</mi> | ||
<mo fence>{'('}</mo> | ||
<mrow> | ||
<mi>n</mi> | ||
</mrow> | ||
<mo fence>{')'}</mo> | ||
<mo>=</mo> | ||
<mi>fields</mi> | ||
<mo>×</mo> | ||
<mn>10</mn> | ||
<mo>+</mo> | ||
<mi>f</mi> | ||
<mo fence>{'('}</mo> | ||
<mrow> | ||
<mi>n</mi> | ||
<mo>-</mo> | ||
<mn>1</mn> | ||
</mrow> | ||
<mo fence>{')'}</mo> | ||
<mo>×</mo> | ||
<mn>1.2</mn> | ||
</mrow> | ||
) | ||
}, | ||
bank: { | ||
title: 'Bank', | ||
subtitle: 'Initial cost of the farms is kept frozen in the bank instead,\nsurplus is spent every turn.', | ||
formula: ( | ||
<mrow> | ||
<mi>f</mi> | ||
<mo fence>{'('}</mo> | ||
<mrow> | ||
<mi>n</mi> | ||
</mrow> | ||
<mo fence>{')'}</mo> | ||
<mo>=</mo> | ||
<mi>cost</mi> | ||
<mo>×</mo> | ||
<mn>0.2</mn> | ||
<mo>×</mo> | ||
<mi>n</mi> | ||
</mrow> | ||
) | ||
}, | ||
bankCompound: { | ||
title: 'Bank (accumulate)', | ||
subtitle: 'Initial cost of the farms is kept in the bank,\nearnings accumulate every turn and are not spent.\nGains are only realized at the end.', | ||
formula: ( | ||
<mrow> | ||
<mi>f</mi> | ||
<mo fence>{'('}</mo> | ||
<mrow> | ||
<mi>n</mi> | ||
</mrow> | ||
<mo fence>{')'}</mo> | ||
<mo>=</mo> | ||
<mi>cost</mi> | ||
<mo>×</mo> | ||
<mo fence>{'('}</mo> | ||
<mrow> | ||
<msup> | ||
<mn>1.2</mn> | ||
<mi>n</mi> | ||
</msup> | ||
<mo>-</mo> | ||
<mn>1</mn> | ||
</mrow> | ||
<mo fence>{')'}</mo> | ||
</mrow> | ||
) | ||
} | ||
} as const | ||
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declare global { | ||
namespace JSX { | ||
interface IntrinsicElements { | ||
math: React.DetailedHTMLProps<React.HTMLAttributes<HTMLElement> & { display?: 'block' | 'inline' }, HTMLElement> | ||
mrow: React.DetailedHTMLProps<React.HTMLAttributes<HTMLElement>, HTMLElement> | ||
mi: React.DetailedHTMLProps<React.HTMLAttributes<HTMLElement>, HTMLElement> | ||
mn: React.DetailedHTMLProps<React.HTMLAttributes<HTMLElement>, HTMLElement> | ||
mo: React.DetailedHTMLProps<React.HTMLAttributes<HTMLElement> & { fence?: boolean }, HTMLElement> | ||
msup: React.DetailedHTMLProps<React.HTMLAttributes<HTMLElement>, HTMLElement> | ||
munderover: React.DetailedHTMLProps<React.HTMLAttributes<HTMLElement>, HTMLElement> | ||
} | ||
} | ||
} |
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