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Fix T3 event materials being unavailable from certain events (#846)
Closes #507 Replaces the calculation based on VariationType with one that looks at the least significant digits of the quest ID, as these always follow a particular structure for wave quests across all events. It produces an identical result to the old calculation assuming that the old calculation was intended for typical events with VariationType 3 and 4 in the wave quests. \+ `launchSettings.json` fix for making the server accessible via a mobile device
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