Skip to content

v1.0.0-rc.2

Compare
Choose a tag to compare
@ahasselbring ahasselbring released this 21 Jun 14:43
· 89 commits to master since this release

This is the second release candidate of the GameController to be used at RoboCup 2023.

  • Please read the README.md. It is not a complete manual yet, but it points out a few important differences to the old (Java) GameController.
  • Check if your team colors are set correctly in config/teams.yaml.
  • The format of RoboCupGameControlData and RoboCupGameControlReturnData (in game_controller_msgs/headers/RoboCupGameControlData.h) hasn’t changed since the last announcement on March 28.
  • For the In-Game Visual Referee Challenge, the format for reporting results is described in game_controller_msgs/headers/VisualRefereeChallenge.h and hasn’t changed either since the announcement on March 28.
  • The Team Communication Monitor / Game State Visualizer is still maintained in the old repository and works with the new GameController. The log files are not compatible, though.
  • Report issues either here on GitHub or via email to Arne Hasselbring.

Notable changes since v1.0.0-rc.1:

  • Fixed receiving of team messages
  • Advanced networking options are hidden by default (by Jayen Ashar)
  • Added code to evaluate the Data Minimization Challenge
  • Added basic capability to replay log files
  • Linux binary should work on some older systems (glibc >= 2.28 is still required)