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name: flutter test | ||
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on: | ||
pull_request: | ||
branches: [ "main", "develop" ] | ||
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jobs: | ||
tests: | ||
runs-on: ubuntu-latest | ||
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steps: | ||
- uses: actions/checkout@v3 | ||
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- uses: dart-lang/setup-dart@v1 | ||
with: | ||
sdk: 3.10.4 | ||
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- uses: subosito/[email protected] | ||
with: | ||
flutter-version: '3.10.3' | ||
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- name: Install dependencies | ||
run: flutter pub get | ||
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- name: Analyze project source | ||
run: flutter analyze | ||
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- name: Run tests | ||
run: flutter test --exclude-tags UseNetwork |
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@@ -28,3 +28,5 @@ migrate_working_dir/ | |
.dart_tool/ | ||
.packages | ||
build/ | ||
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.fvm/ |
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## 0.0.1 | ||
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* TODO: Describe initial release. | ||
## 1.0.0 | ||
create initial release. |
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TODO: Add your license here. | ||
MIT License | ||
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Copyright (c) 2023 RikitoNoto | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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<!-- | ||
This README describes the package. If you publish this package to pub.dev, | ||
this README's contents appear on the landing page for your package. | ||
# Camel | ||
[日本語](doc/README.jp.md)<br/> | ||
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For information about how to write a good package README, see the guide for | ||
[writing package pages](https://dart.dev/guides/libraries/writing-package-pages). | ||
For general information about developing packages, see the Dart guide for | ||
[creating packages](https://dart.dev/guides/libraries/create-library-packages) | ||
and the Flutter guide for | ||
[developing packages and plugins](https://flutter.dev/developing-packages). | ||
--> | ||
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TODO: Put a short description of the package here that helps potential users | ||
know whether this package might be useful for them. | ||
Flutter package that allows communicating in a local network. | ||
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## Features | ||
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TODO: List what your package can do. Maybe include images, gifs, or videos. | ||
This library allows you to communicate in a local network without "dart:io" package. | ||
Also, you can switch callback communication or stream communication. | ||
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## Getting started | ||
Add this package to your pubspec.yaml | ||
```yaml | ||
# pubspec.yaml | ||
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TODO: List prerequisites and provide or point to information on how to | ||
start using the package. | ||
dependencies: | ||
camel: ^<latest version> | ||
``` | ||
## Usage | ||
TODO: Include short and useful examples for package users. Add longer examples | ||
to `/example` folder. | ||
### Sender | ||
If the receiver doesn't use a command callback, you call the send method as below. | ||
```dart | ||
// if you use socket communication and TCP. | ||
final Communicator communicator = Tcp(); | ||
final Camel<Socket, SocketConnectionPoint> sender = Camel(communicator); | ||
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// call send method with a connection point a send message. | ||
sender.send( | ||
SocketConnectionPoint(address: "127.0.0.1", port: 50000), | ||
Message.fromBody(command: "dummy", body: "Hello, Camel."), | ||
); | ||
``` | ||
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When using a command callback, you define a custom command class as below. | ||
```dart | ||
const like = 'sample'; | ||
class MyCommand implements Command { | ||
@override String get command => "MY_COMMAND"; | ||
@override | ||
void execute(Uint8List data){ | ||
// This method is called when data is received by the Camel.listen method. | ||
print("received: ${utf8.decode(data)}"); // received: Hello, Camel. | ||
} | ||
} | ||
// if you use socket communication and TCP. | ||
final Communicator communicator = Tcp(); | ||
final Camel<Socket, SocketConnectionPoint> sender = Camel(communicator); | ||
CommandFactory.registerCommand(MyCommand()); // register command. | ||
// call send method with a connection point a send message. | ||
sender.send( | ||
SocketConnectionPoint(address: "127.0.0.1", port: 50000), | ||
Message.fromBody(command: "MY_COMMAND", body: "Hello, Camel."), | ||
); | ||
``` | ||
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## Additional information | ||
### Receiver | ||
If the receiver doesn't use callback, you can call the listen method as below. | ||
```dart | ||
// if you use socket communication and TCP. | ||
final Communicator communicator = Tcp(); | ||
final Camel<Socket, SocketConnectionPoint> receiver = Camel(communicator); | ||
// call listen method with a bind connection point. | ||
await for( | ||
CommunicateData<Socket> data in receiver.listen( | ||
SocketConnectionPoint(address: "127.0.0.1", port: 50000) | ||
) | ||
){ | ||
print(data.message.body); // display received data. | ||
} | ||
``` | ||
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When the receiver receives the custom command, then call the execute method of the command as below. | ||
```dart | ||
class MyCommand implements Command { | ||
@override String get command => "MY_COMMAND"; | ||
@override | ||
void execute(Uint8List data){ | ||
// This method is called when data is received by the Camel.listen method. | ||
print("received: ${utf8.decode(data)}"); // display "received: " + received data | ||
} | ||
} | ||
// if you use socket communication and TCP. | ||
final Communicator communicator = Tcp(); | ||
final Camel<Socket, SocketConnectionPoint> receiver = Camel(communicator); | ||
CommandFactory.registerCommand(MyCommand()); // register command. | ||
// call listen method with a bind connection point. | ||
await for( | ||
CommunicateData<Socket> _ in receiver.listen( | ||
SocketConnectionPoint(address: "127.0.0.1", port: 50000) | ||
) | ||
){} | ||
``` | ||
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TODO: Tell users more about the package: where to find more information, how to | ||
contribute to the package, how to file issues, what response they can expect | ||
from the package authors, and more. |
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sdk.dir=C:\\Users\\R.NOTO\\AppData\\Local\\Android\\sdk | ||
flutter.sdk=C:\\Users\\R.NOTO\\fvm\\versions\\3.10.3 |
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# Camel | ||
[English](../README.md)<br/> | ||
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ローカルネットワークで通信を行うためのFlutterパッケージ。 | ||
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## 特徴 | ||
このライブラリは"dart:io"ライブラリを使わず、簡単にローカルネットワーク通信を行えます。 | ||
また、受信データはコールバックかStreamを使用した形式か選択して使用することができます。 | ||
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## インストール | ||
このパッケージをpubspec.yamlに追加してください。 | ||
```yaml | ||
# pubspec.yaml | ||
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dependencies: | ||
camel: ^<latest version> | ||
``` | ||
## 使用方法 | ||
### 送信側 | ||
受信側がCommandクラスのコールバック処理を使用しない場合は、以下のように送信処理を作成できます。 | ||
```dart | ||
// TCPを使用したSocket通信を行う場合。 | ||
final Communicator communicator = Tcp(); | ||
final Camel<Socket, SocketConnectionPoint> sender = Camel(communicator); | ||
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// コネクションポイントと送信データを渡してsendメソッドを呼び出しします。 | ||
sender.send( | ||
SocketConnectionPoint(address: "127.0.0.1", port: 50000), | ||
Message.fromBody(command: "dummy", body: "Hello, Camel."), | ||
); | ||
``` | ||
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受信側がCommandクラスのコールバック処理を使用する場合は、以下のようにします。 | ||
```dart | ||
class MyCommand implements Command { | ||
@override String get command => "MY_COMMAND"; | ||
@override | ||
void execute(Uint8List data){ | ||
// このメソッドは受信側がデータを受信したときに呼び出されます。 | ||
print("received: ${utf8.decode(data)}"); // received: Hello, Camel. | ||
} | ||
} | ||
// TCPを使用したSocket通信を行う場合。 | ||
final Communicator communicator = Tcp(); | ||
final Camel<Socket, SocketConnectionPoint> sender = Camel(communicator); | ||
CommandFactory.registerCommand(MyCommand()); // 作成したコマンドの登録 | ||
// コネクションポイントと送信データを渡してsendメソッドを呼び出しします。 | ||
// この時、作成したコマンドの名前をcommand引数に渡します。 | ||
sender.send( | ||
SocketConnectionPoint(address: "127.0.0.1", port: 50000), | ||
Message.fromBody(command: "MY_COMMAND", body: "Hello, Camel."), | ||
); | ||
``` | ||
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### 受信側 | ||
受信側がCommandクラスのコールバック処理を使用しない場合は、以下のように受信処理を作成できます。 | ||
```dart | ||
// TCPを使用したSocket通信を行う場合。 | ||
final Communicator communicator = Tcp(); | ||
final Camel<Socket, SocketConnectionPoint> receiver = Camel(communicator); | ||
// バインドするコネクションポイントとともにlistenメソッドを呼び出します。 | ||
await for( | ||
CommunicateData<Socket> data in receiver.listen( | ||
SocketConnectionPoint(address: "127.0.0.1", port: 50000) | ||
) | ||
){ | ||
print(data.message.body); // Streamとしてデータを受信します。 | ||
} | ||
``` | ||
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受信側がCommandクラスのコールバック処理を使用する場合は、以下のようにします。 | ||
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```dart | ||
class MyCommand implements Command { | ||
@override String get command => "MY_COMMAND"; | ||
@override | ||
void execute(Uint8List data){ | ||
// このメソッドは受信側がデータを受信したときに呼び出されます。 | ||
print("received: ${utf8.decode(data)}"); | ||
} | ||
} | ||
// TCPを使用したSocket通信を行う場合。 | ||
final Communicator communicator = Tcp(); | ||
final Camel<Socket, SocketConnectionPoint> receiver = Camel(communicator); | ||
// バインドするコネクションポイントとともにlistenメソッドを呼び出します。 | ||
await for( | ||
CommunicateData<Socket> _ in receiver.listen( | ||
SocketConnectionPoint(address: "127.0.0.1", port: 50000) | ||
) | ||
){} | ||
``` | ||
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