-
Notifications
You must be signed in to change notification settings - Fork 125
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Signed-off-by: yzamir <[email protected]>
- Loading branch information
Showing
1 changed file
with
84 additions
and
11 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,15 +1,88 @@ | ||
from . import player | ||
import pytest | ||
from rose.common import actions, config | ||
from rose.server.player import Player | ||
|
||
|
||
def test_in_lane(): | ||
p = player.Player("A", car=0, lane=0) | ||
for x in (0, 1, 2): | ||
p.x = x | ||
assert p.in_lane() | ||
# Sample Test Setup | ||
@pytest.fixture | ||
def player(): | ||
return Player("John", "car1", 1) | ||
|
||
|
||
def test_not_in_lane(): | ||
p = player.Player("A", car=0, lane=1) | ||
for x in (0, 1, 2): | ||
p.x = x | ||
assert not p.in_lane() | ||
def test_player_initialization(player): | ||
assert player.name == "John" | ||
assert player.car == "car1" | ||
assert player.lane == 1 | ||
assert player.x is not None # This checks that x is initialized | ||
assert player.y == config.matrix_height // 3 * 2 | ||
assert player.action == actions.NONE | ||
assert player.response_time == 1.0 | ||
assert player.score == 0 | ||
|
||
|
||
def test_player_reset(player): | ||
player.score = 50 # Modify player to make sure reset works | ||
player.reset() | ||
assert player.x == player.lane * config.cells_per_player + 1 | ||
assert player.y == config.matrix_height // 3 * 2 | ||
assert player.action == actions.NONE | ||
assert player.response_time == 1.0 | ||
assert player.score == 0 | ||
|
||
|
||
def test_player_in_lane_true(player): | ||
# This test assumes the player is in their lane after reset. | ||
# So, we test the default state after initialization. | ||
assert player.in_lane() is True | ||
|
||
|
||
def test_player_in_lane_false(player): | ||
# Modify player's position to be out of their lane | ||
other_lane = (player.lane + 1) % config.max_players | ||
player.x = other_lane * config.cells_per_player + 1 | ||
assert player.in_lane() is False | ||
|
||
|
||
@pytest.mark.parametrize("lane,x,expected", [ | ||
(0, 0, True), # Lane 0, x=0 | ||
(0, 1, True), # Lane 0, x=1 | ||
(0, 2, True), # Lane 0, x=2 | ||
(0, 3, False), # Lane 0, x=3 | ||
(0, 4, False), # Lane 0, x=4 | ||
(0, 5, False), # Lane 0, x=5 | ||
(1, 0, False), # Lane 1, x=0 | ||
(1, 1, False), # Lane 1, x=1 | ||
(1, 2, False), # Lane 1, x=2 | ||
(1, 3, True), # Lane 1, x=3 | ||
(1, 4, True), # Lane 1, x=4 | ||
(1, 5, True) # Lane 1, x=5 | ||
]) | ||
def test_player_in_lane_various_positions(player, lane, x, expected): | ||
player.lane = lane | ||
player.x = x | ||
assert player.in_lane() == expected | ||
|
||
|
||
def test_player_comparison(): | ||
player1 = Player("John", "car1", 1) | ||
player2 = Player("Doe", "car2", 2) | ||
|
||
# Initial scores are the same | ||
assert not player1 < player2 | ||
assert not player2 < player1 | ||
|
||
# Modify scores | ||
player1.score = 10 | ||
player2.score = 20 | ||
|
||
assert player1 < player2 | ||
|
||
|
||
def test_player_state(player): | ||
state = player.state() | ||
assert state['name'] == player.name | ||
assert state['car'] == player.car | ||
assert state['x'] == player.x | ||
assert state['y'] == player.y | ||
assert state['lane'] == player.lane | ||
assert state['score'] == player.score |