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liqöd

Water Simulation for LÖVE that uses SPH approach to simulate water like physics, it's purely writen in Lua and it's a work in progress. All help is appreciated :)


What It Does

  • Simulates water based on the SPH concept.

What It Doesn't Do

  • Creates drinkable water.

Demo

By compiling the main.lua code use:

  • Left button to spawn particles
  • "b" key to change between boundaries
  • "g" key to change gravity
  • "w" key to change the type of gravity/water
  • Escape key to close

The demo also works on mobile and it supports multitouch but it's kinda slow:

  • Screen press to spawn particles
  • Bottom left screen press to change between boundaries
  • Bottom right screen press to change gravity
  • Upper left screen press to change the type of gravity/water

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Water Simulation for LÖVE

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