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.. meta::
:description: This chapter describes a set of best practices designed to help developers optimize the performance of HIP-capable GPU architectures.
:description: This chapter describes a set of best practices designed to help
developers optimize the performance of HIP-capable GPU architectures.
:keywords: AMD, ROCm, HIP, CUDA, performance, guidelines

*******************************************************************************
Performance Guidelines
*******************************************************************************

The AMD HIP Performance Guidelines are a set of best practices designed to help
developers optimize the performance of AMD GPUs. They cover established
parallelization and optimization techniques, coding metaphors, and idioms that
can greatly simplify programming for HIP-capable GPU architectures.
developers optimize the performance of their codes for AMD GPUs. They cover
established parallelization and optimization techniques that can greatly
improving performance for HIP-capable GPU architectures.

By following four main cornerstones, we can exploit the performance
optimization potential of HIP.

- parallel execution
- memory usage optimization
- memory bandwidth usage optimization
- optimization for maximum throughput
- minimizing memory thrashing

In the following chapters, we will show you their benefits and how to use them
effectively.

.. _parallel execution:

Parallel execution
==================
====================

For optimal use, the application should reveal and efficiently imply as much
parallelism as possible to keep all system components active.
For optimal use, the application should reveal and efficiently provide as much
parallelism as possible to keep all system components busy.

Application level
-----------------
-------------------

The application should optimize parallel execution across the host and devices
using asynchronous calls and streams. Workloads should be assigned based on
efficiency: serial to the host, parallel to the devices.

For parallel workloads, when threads need to synchronize to share data, if they
belong to the same block, they should use ``__syncthreads()`` (see:
belong to the same block, use ``__syncthreads()`` (see:
:ref:`synchronization functions`) within the same kernel invocation. If they
belong to different blocks, they must use global memory with two separate
kernel invocations. The latter should be minimized as it adds overhead.

Device level
------------
--------------

Device-level optimization primarily involves maximizing parallel execution
Device level optimization primarily involves maximizing parallel execution
across the multiprocessors of the device. This can be achieved by executing
multiple kernels concurrently on a device. The management of these kernels is
facilitated by streams, which allow for the overlapping of computation and data
Expand All @@ -57,63 +57,54 @@ performance. This approach helps in achieving maximum utilization of the
resources of the device.

Multiprocessor level
--------------------

Multiprocessor-level optimization involves maximizing parallel execution within
each multiprocessor on a device. Each multiprocessor can execute a number of
threads concurrently, and the total number of threads that can run in parallel
is determined by the number of concurrent threads each multiprocessor can
handle.

The key to multiprocessor-level optimization is to efficiently utilize the
various functional units within a multiprocessor. This can be achieved by
ensuring a sufficient number of resident warps, as at every instruction issue
time, a warp scheduler selects an instruction that is ready to execute. This
instruction can be another independent instruction of the same warp, exploiting
:ref:`instruction optimization`, or more commonly an instruction of another warp,
exploiting thread-level parallelism.

In comparison, device-level optimization focuses on the device as a whole,
----------------------

Multiprocessor level optimization involves maximizing parallel execution within
each multiprocessor on a device. The key to multiprocessor level optimization
is to efficiently utilize the various functional units within a multiprocessor.
For example ensure a sufficient number of resident warps, so that every clock
cycle an instruction from a warp is ready for execution. This instruction can
be another independent instruction of the same warp, exploiting
:ref:`instruction level optimization<instruction-level parallelism>`, or more
commonly an instruction of another warp, exploiting thread-level parallelism.

In comparison, device level optimization focuses on the device as a whole,
aiming to keep all multiprocessors busy by executing enough kernels
concurrently. Both levels of optimization are crucial for achieving maximum
performance. They work together to ensure efficient utilization of the
resources of the GPU, from the individual multiprocessors to the device as a
whole.

.. _memory optimization:

Memory optimization
===================
Memory throughput optimization
===============================

The first step in maximizing memory throughput is to minimize low-bandwidth
data transfers. This involves reducing data transfers between the host and the
device, as these have lower bandwidth than transfers between global memory and
the device.

Additionally, data transfers between global memory and the device should be
minimized by maximizing the use of on-chip memory: shared memory and caches.
Shared memory acts as a user-managed cache, where the application explicitly
allocates and accesses it. A common programming pattern is to stage data from
device memory into shared memory. This involves each thread of a block loading
data from device memory to shared memory, synchronizing with all other threads
of the block, processing the data in shared memory, synchronizing again if
necessary, and writing the results back to device global memory.
data transfers between the host and the device.

Additionally loads from and stores to global memory should be minimized by
maximizing the use of on-chip memory: shared memory and caches. Shared memory
acts as a user-managed cache, where the application explicitly allocates and
accesses it. A common programming pattern is to stage data from device memory
into shared memory. This involves each thread of a block loading data from
device memory to shared memory, synchronizing with all other threads of the
block, processing the data which is stored in shared memory, synchronizing
again if necessary, and writing the results back to device global memory.

For some applications, a traditional hardware-managed cache is more appropriate
to exploit data locality. On devices of certain compute capabilities, the same
on-chip memory is used for both L1 and shared memory, and the amount dedicated
to each is configurable for each kernel call.
to exploit data locality.

Finally, the throughput of memory accesses by a kernel can vary significantly
depending on the access pattern for each type of memory. Therefore, the next
step in maximizing memory throughput is to organize memory accesses as
optimally as possible. This is especially important for global memory accesses,
as global memory bandwidth is low compared to available on-chip bandwidths and
arithmetic instruction throughput. Thus, non-optimal global memory accesses
generally have a high impact on performance.

depending on the access pattern. Therefore, the next step in maximizing memory
throughput is to organize memory accesses as optimally as possible. This is
especially important for global memory accesses, as global memory bandwidth is
low compared to available on-chip bandwidths and arithmetic instruction
throughput. Thus, non-optimal global memory accesses generally have a high
impact on performance.

.. _data transfer:
Data Transfer
-------------
---------------

Applications should aim to minimize data transfers between the host and the
device. This can be achieved by moving more computations from the host to the
Expand All @@ -129,16 +120,18 @@ When using mapped page-locked memory, there is no need to allocate device
memory or explicitly copy data between device and host memory. Data transfers
occur implicitly each time the kernel accesses the mapped memory. For optimal
performance, these memory accesses should be coalesced, similar to global
memory accesses.
memory accesses. When threads in a warp access sequential memory locations, a
process known as coalesced memory access, it can enhance the efficiency of
memory data transfer.

On integrated systems where device and host memory are physically the same,
any copy operation between host and device memory is unnecessary, and mapped
page-locked memory should be used instead. Applications can check if a device
is integrated by querying the integrated device property.


.. _device memory access:
Device Memory Access
--------------------
---------------------

Memory access instructions may be repeated due to the spread of memory
addresses across warp threads. The impact on throughput varies with memory type
Expand All @@ -147,9 +140,9 @@ global memory.

Device memory is accessed via 32-, 64-, or 128-byte transactions that must be
naturally aligned. Maximizing memory throughput involves coalescing memory
accesses of threads within a warp into minimal transactions, following optimal
access patterns, using properly sized and aligned data types, and padding data
when necessary.
(see: :ref:`data transfer`) accesses of threads within a warp into minimal
transactions, following optimal access patterns, using properly sized and
aligned data types, and padding data when necessary.

Global memory instructions support reading or writing data of specific sizes
(1, 2, 4, 8, or 16 bytes) that are naturally aligned. If the size and alignment
Expand Down Expand Up @@ -194,19 +187,17 @@ allowing data broadcasting, and optional conversion of 8-bit and 16-bit integer
input data to 32-bit floating-point values on-the-fly.

.. _instruction optimization:

Optimization for maximum instruction throughput
===============================================
=================================================

To maximize instruction throughput:

- minimize low throughput arithmetic instructions
- minimize divergent warps inflicted by control flow instructions
- minimize the number of instruction as possible
- maximize instruction parallelism

Arithmetic instructions
-----------------------
-------------------------

The type and complexity of arithmetic operations can significantly impact the
performance of your application. We are highlighting some hints how to maximize
Expand All @@ -226,25 +217,12 @@ available in HIP that can often be executed faster than equivalent arithmetic
operations (subject to some input or accuracy restrictions). They can help
optimize performance by replacing more complex arithmetic operations.

Avoiding divergent warps: Divergent warps occur when threads within the same
warp follow different execution paths. This can happen due to conditional
statements that lead to different arithmetic operations being performed by
different threads. Divergent warps can significantly reduce instruction
throughput, so try to structure your code to minimize divergence.

Optimizing memory access: The efficiency of memory access can impact the speed
of arithmetic operations. Coalesced memory access, where threads in a warp
access consecutive memory locations, can improve memory throughput and thus
the speed of arithmetic operations.

Maximizing instruction parallelism: Some GPU architectures could issue parallel
independent instructions simultaneously, for example integer and floating
point, or two operations with independent inputs and outputs. Mostly this is a
work for compiler, but expressing parallelism in the code explicitly can
improve instructions throughput.
of arithmetic operations. See: :ref:`device memory access`.

.. _control flow instructions:
Control flow instructions
-------------------------
---------------------------

Flow control instructions (``if``, ``else``, ``for``, ``do``, ``while``,
``break``, ``continue``, ``switch``) can impact instruction throughput by
Expand All @@ -256,14 +234,20 @@ loops or short if or switch blocks using branch predication, preventing warp
divergence. With branch predication, instructions associated with a false
predicate are scheduled but not executed, avoiding unnecessary operations.

Avoiding divergent warps: Divergent warps occur when threads within the same
warp follow different execution paths. This can happen due to conditional
statements that lead to different arithmetic operations being performed by
different threads. Divergent warps can significantly reduce instruction
throughput, so try to structure your code to minimize divergence.

Synchronization
---------------
----------------

Synchronization ensures that all threads within a block have completed their
computations and memory accesses before moving forward, which is critical when
threads are dependent on the results of other threads. However,
synchronization can also lead to performance overhead, as it requires threads
to wait, potentially leading to idle GPU resources.
threads depend on the results of other threads. However, synchronization can
also lead to performance overhead, as it requires threads to wait, potentially
leading to idle GPU resources.

``__syncthreads()`` is used to synchronize all threads in a block, ensuring
that all threads have reached the same point in the code and that shared memory
Expand All @@ -275,7 +259,7 @@ allows for more fine-grained control over the execution order of commands,
which can be beneficial in certain scenarios.

Minimizing memory thrashing
===========================
============================

Applications frequently allocating and freeing memory may experience slower
allocation calls over time. This is expected as memory is released back to the
Expand Down

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