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Releases: RE-SS3D/SS3D

February 2021 Monthly

02 Mar 05:08
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  • Pepperspray function & sound update
  • Container UI rework
  • Optional connections for wires/pipes
  • Pepperspray function & sound update
  • Lighter function update
  • Added floor sign function
  • Added light interactions
  • Enhanced interaction distance check
  • Fixed bugs related to round restart
  • Fixed bug related to airlock interaction & sound

January 2021 Monthly

01 Feb 20:55
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  • Atmos optimization
  • Containers rework
  • New Tilemap editor & furniture rotation
  • Lobby, Server, & Game separation
  • Model cleaning

December 2020 Monthly

02 Jan 12:11
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  • Many fixes on current models
  • Fix run/walk animation asymmetry
  • Fix inverted SSRT on OpenGL
  • Add some botany related furniture and items

November 2020 Monthly

06 Dec 20:29
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  • Updated/Fixed models

October 2020 Monthly

03 Nov 00:58
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  • Separated game logic from UI views

September 2020 Monthly

10 Oct 00:43
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  • Fixed examine function not working on certain tile fixtures
  • Fixed doubled UI on mobile containers
  • Fixed objects dropping to ground when put in containers
  • Fixed tilemap load errors

August 2020 Monthly

06 Sep 14:57
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  • UI Rework
  • Atmospheric Pipes, Filters, Mixers Functionality
  • More interaction icons
  • Fixed multiple examining bugs
  • Fixed interaction name bug

July 2020 Monthly

04 Aug 19:49
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  • Containers Reworked
  • Basic Material Construction
  • Basic Options Menu
  • Basic Consumption
  • Additional Tilemap Layer Restrictions
  • More Furniture & Items
  • Mobile Containers
  • Updated Airlocks
  • Many Bug Fixes

June 2020 Monthly

03 Jul 03:18
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  • FOV
  • Basic Booze Recipe
  • Basic Atmospherics
  • Examine Interaction
  • Ragdolls
  • Basic Power Cells
  • Tilemap Overhaul
  • Map Rebuild
  • New girders, plenums, pipes, wires, posters, & wall mounts
  • Basic Disposals
  • Skybox Rotation
  • Drop Rotation

May 2020 Monthly

01 Jun 19:30
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  • New assets
  • Scene expansion
  • Lighting rework
  • Interaction system rework and more basic interactions
  • Item icons
  • Player animations + IK
  • Improved wall/window connections
  • Animations for openable containers
  • Item placement rotations and hold positions
  • Chunked tiles
  • Basic crafting
  • Basic vendors
  • Basic substances and dispenser
  • Sounds for several items
  • Smaller UIs
  • Radial Menu
  • Improved player camera