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Modify build to use offical unity arguments (#477)
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Alainx277 authored Jul 2, 2020
1 parent 6960ef2 commit edbe692
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion .github/workflows/main.yml
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ jobs:
run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -manualLicenseFile .github/Unity_v2019.x.ulf || exit 0

- name: Build Windows Player
run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -accept-apiupdate -logFile -projectPath . -buildTarget StandaloneWindows64 -customBuildTarget StandaloneWindows64 -customBuildPath ./dist/win64/ -customBuildName RESS3D.exe
run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -accept-apiupdate -logFile -projectPath . -buildTarget Win64 -buildWindows64Player ./dist/win64/RESS3D.exe

- name: Upload Artifact
uses: actions/upload-artifact@v2
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