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To Do
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PunishedPineapple committed Aug 14, 2023
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Showing 1 changed file with 7 additions and 2 deletions.
9 changes: 7 additions & 2 deletions Distance/ToDo.txt
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,12 @@ Priority:
-Fix how we decide to set whether to use depth. Surely there's a way to just get it from the nameplate's text node.
-Show distances on party list?
-Add distances to enemy list?
-Decouple aggro arc setting from aggro distance readout settings (allow arc without readout).
-On the off chance that this gets any more active work, improve the data file format and updater:
-Make the datafile a CSV or similar so that additional columns can be added easily (i.e., aggro type, sight cone information, etc.)
-Does .net CSV parser work on Linux/Mac?
-JSON, etc. out because duplicating the schema for every row is stupid.
-Make it two files: a data file, and a version file that contains only the version number and a hash of the data file for verification.
-Allows for only a very small file that's downloaded every time to check version, even if data size balloons.


Cleanup:
Expand All @@ -28,7 +33,6 @@ Cleanup:

Misc:
-Translations.
-Maybe add discussions regarding player to ring and ring to ring distances (your skills vs. enemy skills, etc.).


Maybe:
Expand All @@ -46,6 +50,7 @@ Maybe:
-Should make a more encapsulated node (or node controller or something) class before doing the preceeding; it's just getting too much tracking floating nodes with disparate functionality to have even more to do with them.
-Add friends/fc member conditions for nameplates?
-Add option to recolor target/focus target/soft target cursors based on distance.
-Could maybe experiment with using depth-enabled UI nodes to draw arc beneath character?


Rejected:
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