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FluidX3D v2.11 (improved Linux graphics)

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@ProjectPhysX ProjectPhysX released this 07 Dec 19:35
· 98 commits to master since this release

Thank you for using FluidX3D! I have recently upgraded my laptop from Windows 10 to bugged and bloated Windows 11 kubuntu Linux with the amazing KDE Plasma desktop, and wanted the same FluidX3D interactive graphics capabilities as on Windows. FluidX3D could already do interactive graphics on Linux since v1.4, but only in 720p windowed mode. Update v2.11 changes that, and also adds two more minor improvements:

  • interactive graphics on Linux are now in fullscreen mode too, fully matching interactive graphics on Windows in functionality and user interface
  • made CPU/GPU buffer initialization significantly faster with std::fill and enqueueFillBuffer (overall ~8% faster simulation startup)
  • added operating system info to OpenCL device driver version printout

Bug fixes:

  • fixed flickering with frustrum culling at very small field of view
  • fixed bug where rendered/exported frame was not updated when visualization_modes changed

Have fun with the software!
-- Moritz

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