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Update Home.cerberusdoc
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MikeHart66 committed Mar 30, 2021
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Expand Up @@ -4,20 +4,19 @@ This is the ultimate guide to Cerberus X.

>> Latest new stuff

* [[../../examples/mojo/mikehart/FileDrop/FileDrop.cxs|Drag 'n' Drop example]] for Mojo
* [[../../examples/mojo2/2Din3D/2Din3D.cxs|2D in 3D example]] for Mojo2
* [[../html/Modules_mojo.graphics.html#DrawTextBox(String[],Float,Float,Float,Float,[Float],[Float])|DrawTextBox]] for Mojo
* [[../html/Modules_mojo2.graphics_DrawList.html#DrawTextBox(String[],Float,Float,Float,Float,[Float],[Float])|DrawList.DrawTextBox]] for Mojo2
* [[../html/Modules_mojo.input.html#MouseZ()|MouseZ()]] works now in HTML5
* [[../html/Modules_brl.timer.html|Timer]] module, to fire and react on timed events.
* [[The Custom target|Custom targets]]
* [[../../tools/build_agk/BuildTargets.cxs|Support for AppGameKit Classic - Android platform]]
* TARGETPATH option to specify more target directories
* New config setting #GLFW_COPY_LIBS_32 to copy 32bit DLLs into the build
* New config setting #GLFW_MACOS_RETINA_ENABLED so retina apps can use the full high dpi resolution.
* New [[../html/Modules_mojo.app.html#DeviceWindowWidth()|DeviceWindowWidth]] and [[../html/Modules_mojo.app.html#DeviceWindowHeight()|DeviceWindowHeight]] commands to returns the width or height of the application's device window in desktop units.
* New [[../html/Modules_mojo2.graphics_DrawList.html#DrawImageRect(Image,Float,Float,Int,Int,Int,Int,[Float],[Float],[Float])|DrawImageRect]] which let you scale and rotate your image rect inside mojo2 now.

* New config setting *#HTML5_CANVAS_ALPHA* to enable the canvas' background alpha channel.
* New config setting *#GLFW_GCC_SRC_OPTS* to compile more source files with MingW.
* New config setting *#GLFW_GCC_VPATH_OPTS* to add more paths to source files with MingW.
* Added the ability to create 32 and 64bit apps via *#GLFW_GCC_MSIZE_WINNT* and MSVC. Will create a new app config setting to cover GCC and MSVC later on.
* New *[[../html/Modules_brl.ini.html|Ini]]* module, to handle ini files.
* Added key code *KEY_ALT*.
* Added bundleRelease to create Android app bundle.



>> Introduction

* [[Tutorials/Getting started]] - If you're new to Cerberus X, this is what you're looking for
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