Fixes minor issues with only crit ailments, and the display value for chance to apply and for dot multi #8336
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Fixes #8334.
This fixes the displayed chance to apply bleed/ignite if its only from crits, this likely needs to be fixed in a better way, as well as the displayed dot multi values, noting that it was using the correct dot multi values for the actual damage calculation, and just displaying a different "average value" in breakdowns.
This also makes it so that if all instances are from crits then it wont scale up the ailment crit chance, this might be the wrong way to do it, and it might be best to have it apply 100% chance (as all instances are always crits), but I havnt looked through the calcs properly, and it would atleast require us to fix the chance to apply calcs