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Core0/Core1 Sync USB Stall fix (#1146)
* PS5 fix for auth * What started as a simple fix has become a complete revamp of PS4/PS5 auth - Simplified auth down to a single 1064 buffer for nonce + signed nonce passing - All auth console<->dongle passing now use a single GPAuthState enum - Lots of simplifications of design for PS4 and PS4-usb-listener Still need to test against PS4 loaded keys but it should work * Fix for USB stalling * Revert sensor data back to what it was before * Update PS4Auth.h * Update PS4Driver.cpp
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