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Add board config for OSUMGP-RP2040 (#1095)
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* testing

* Update BoardConfig.h

* remove testing

* add to workflows

* Update CMakeLists.txt

* rename

* add description, fix config
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NickGuyver authored Aug 13, 2024
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2 changes: 1 addition & 1 deletion .github/workflows/cmake.yml
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runs-on: ubuntu-latest
strategy:
matrix:
GP2040_BOARDCONFIG: [ARCController, Blank, Pico, PicoW, BentoBox, ergoSHIFTRev2, FightboardV3, FightboardV3Mirrored, FlatboxRev4, FlatboxRev5, FlatboxRev5RGB, FlatboxRev5USBPassthrough, FlatboxRev5Southpaw, Granola, KB2040, KeyboardConverter, Haute42COSMOX, Liatris, MavercadeRev1, MavercadeRev2, MiSTercadeV2, OpenCore0, OpenCore0WASD, PicoAnn, PicoFightingBoard, RanaTadpole, ReflexCtrlGenesis6, ReflexCtrlNES, ReflexCtrlSaturn, ReflexCtrlSNES, ReflexCtrlVB, ReflexEncodeV1.2, ReflexEncodeV2.0, RP2040AdvancedBreakoutBoard, RP2040AdvancedBreakoutBoardUSBPassthrough, RP2040MiniBreakoutBoard, SparkFunProMicro, WaveshareZero, Stress, SGFDevices, ZeroRhythm]
GP2040_BOARDCONFIG: [ARCController, Blank, Pico, PicoW, BentoBox, ergoSHIFTRev2, FightboardV3, FightboardV3Mirrored, FlatboxRev4, FlatboxRev5, FlatboxRev5RGB, FlatboxRev5USBPassthrough, FlatboxRev5Southpaw, Granola, KB2040, KeyboardConverter, Haute42COSMOX, Liatris, MavercadeRev1, MavercadeRev2, MiSTercadeV2, OpenCore0, OpenCore0WASD, OSUMGP-RP2040, PicoAnn, PicoFightingBoard, RanaTadpole, ReflexCtrlGenesis6, ReflexCtrlNES, ReflexCtrlSaturn, ReflexCtrlSNES, ReflexCtrlVB, ReflexEncodeV1.2, ReflexEncodeV2.0, RP2040AdvancedBreakoutBoard, RP2040AdvancedBreakoutBoardUSBPassthrough, RP2040MiniBreakoutBoard, SparkFunProMicro, WaveshareZero, Stress, SGFDevices, ZeroRhythm]

steps:
#Global Setup
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99 changes: 99 additions & 0 deletions configs/OSUMGP-RP2040/BoardConfig.h
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/*
* SPDX-License-Identifier: MIT
* SPDX-FileCopyrightText: Copyright (c) 2024 OpenStickCommunity (gp2040-ce.info)
*/

#ifndef PICO_BOARD_CONFIG_H_
#define PICO_BOARD_CONFIG_H_

#include "enums.pb.h"
#include "class/hid/hid.h"

#define BOARD_CONFIG_LABEL "OSUMGP-RP2040"

// Main pin mapping configuration
// // GP2040 | Xinput | Switch | PS3/4/5 | Dinput | Arcade |
#define GPIO_PIN_17 GpioAction::BUTTON_PRESS_UP // UP | UP | UP | UP | UP | UP |
#define GPIO_PIN_13 GpioAction::BUTTON_PRESS_DOWN // DOWN | DOWN | DOWN | DOWN | DOWN | DOWN |
#define GPIO_PIN_14 GpioAction::BUTTON_PRESS_RIGHT // RIGHT | RIGHT | RIGHT | RIGHT | RIGHT | RIGHT |
#define GPIO_PIN_16 GpioAction::BUTTON_PRESS_LEFT // LEFT | LEFT | LEFT | LEFT | LEFT | LEFT |
#define GPIO_PIN_09 GpioAction::BUTTON_PRESS_B1 // B1 | A | B | Cross | 2 | K1 |
#define GPIO_PIN_08 GpioAction::BUTTON_PRESS_B2 // B2 | B | A | Circle | 3 | K2 |
#define GPIO_PIN_07 GpioAction::BUTTON_PRESS_R2 // R2 | RT | ZR | R2 | 8 | K3 |
#define GPIO_PIN_18 GpioAction::BUTTON_PRESS_L2 // L2 | LT | ZL | L2 | 7 | K4 |
#define GPIO_PIN_06 GpioAction::BUTTON_PRESS_B3 // B3 | X | Y | Square | 1 | P1 |
#define GPIO_PIN_05 GpioAction::BUTTON_PRESS_B4 // B4 | Y | X | Triangle | 4 | P2 |
#define GPIO_PIN_03 GpioAction::BUTTON_PRESS_R1 // R1 | RB | R | R1 | 6 | P3 |
#define GPIO_PIN_21 GpioAction::BUTTON_PRESS_L1 // L1 | LB | L | L1 | 5 | P4 |
#define GPIO_PIN_22 GpioAction::BUTTON_PRESS_S1 // S1 | Back | Minus | Select | 9 | Coin |
#define GPIO_PIN_02 GpioAction::BUTTON_PRESS_S2 // S2 | Start | Plus | Start | 10 | Start |
#define GPIO_PIN_19 GpioAction::BUTTON_PRESS_L3 // L3 | LS | LS | L3 | 11 | LS |
#define GPIO_PIN_10 GpioAction::BUTTON_PRESS_R3 // R3 | RS | RS | R3 | 12 | RS |
#define GPIO_PIN_15 GpioAction::BUTTON_PRESS_A1 // A1 | Guide | Home | PS | 13 | ~ |
#define GPIO_PIN_20 GpioAction::BUTTON_PRESS_A2 // A2 | ~ | Capture | ~ | 14 | ~ |


// Setting GPIO pins to assigned by add-on
//
#define GPIO_PIN_00 GpioAction::ASSIGNED_TO_ADDON // I2C SDA
#define GPIO_PIN_01 GpioAction::ASSIGNED_TO_ADDON // I2C SCL
#define GPIO_PIN_11 GpioAction::ASSIGNED_TO_ADDON // USB D+
#define GPIO_PIN_12 GpioAction::ASSIGNED_TO_ADDON // USB D-
#define GPIO_PIN_25 GpioAction::ASSIGNED_TO_ADDON // On-board LED
#define GPIO_PIN_26 GpioAction::ASSIGNED_TO_ADDON // ADC1 X
#define GPIO_PIN_27 GpioAction::ASSIGNED_TO_ADDON // ADC2 X
#define GPIO_PIN_28 GpioAction::ASSIGNED_TO_ADDON // ADC1 Y
#define GPIO_PIN_29 GpioAction::ASSIGNED_TO_ADDON // ADC2 Y


// Keyboard mapping configuration
// // GP2040 | Xinput | Switch | PS3/4/5 | Dinput | Arcade |
#define KEY_DPAD_UP HID_KEY_ARROW_UP // UP | UP | UP | UP | UP | UP |
#define KEY_DPAD_DOWN HID_KEY_ARROW_DOWN // DOWN | DOWN | DOWN | DOWN | DOWN | DOWN |
#define KEY_DPAD_RIGHT HID_KEY_ARROW_RIGHT // RIGHT | RIGHT | RIGHT | RIGHT | RIGHT | RIGHT |
#define KEY_DPAD_LEFT HID_KEY_ARROW_LEFT // LEFT | LEFT | LEFT | LEFT | LEFT | LEFT |
#define KEY_BUTTON_B1 HID_KEY_SHIFT_LEFT // B1 | A | B | Cross | 2 | K1 |
#define KEY_BUTTON_B2 HID_KEY_Z // B2 | B | A | Circle | 3 | K2 |
#define KEY_BUTTON_R2 HID_KEY_X // R2 | RT | ZR | R2 | 8 | K3 |
#define KEY_BUTTON_L2 HID_KEY_V // L2 | LT | ZL | L2 | 7 | K4 |
#define KEY_BUTTON_B3 HID_KEY_CONTROL_LEFT // B3 | X | Y | Square | 1 | P1 |
#define KEY_BUTTON_B4 HID_KEY_ALT_LEFT // B4 | Y | X | Triangle | 4 | P2 |
#define KEY_BUTTON_R1 HID_KEY_SPACE // R1 | RB | R | R1 | 6 | P3 |
#define KEY_BUTTON_L1 HID_KEY_C // L1 | LB | L | L1 | 5 | P4 |
#define KEY_BUTTON_S1 HID_KEY_5 // S1 | Back | Minus | Select | 9 | Coin |
#define KEY_BUTTON_S2 HID_KEY_1 // S2 | Start | Plus | Start | 10 | Start |
#define KEY_BUTTON_L3 HID_KEY_EQUAL // L3 | LS | LS | L3 | 11 | LS |
#define KEY_BUTTON_R3 HID_KEY_MINUS // R3 | RS | RS | R3 | 12 | RS |
#define KEY_BUTTON_A1 HID_KEY_9 // A1 | Guide | Home | PS | 13 | ~ |
#define KEY_BUTTON_A2 HID_KEY_F2 // A2 | ~ | Capture | ~ | 14 | ~ |
#define KEY_BUTTON_FN -1 // Hotkey Function |


// J4 - I2C
// SparkFun Micro OLED Breakout recommended
#define HAS_I2C_DISPLAY 1
#define I2C0_ENABLED 1
#define DISPLAY_I2C_ADDR 0x3D
#define I2C0_PIN_SDA 0
#define I2C0_PIN_SCL 1


// J3 - USB Passthrough
#define USB_PERIPHERAL_ENABLED 1
#define USB_PERIPHERAL_PIN_DPLUS 11
#define USB_PERIPHERAL_PIN_ORDER 0


// On-board LED settings
#define BOARD_LED_ENABLED 1
#define BOARD_LED_TYPE ON_BOARD_LED_MODE_MODE_INDICATOR


// Analog settings
#define ANALOG_INPUT_ENABLED 1
#define ANALOG_ADC_1_VRX 26
#define ANALOG_ADC_1_VRY 28
#define ANALOG_ADC_2_VRX 27
#define ANALOG_ADC_2_VRY 29

#endif
5 changes: 5 additions & 0 deletions configs/OSUMGP-RP2040/Readme.md
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# GP2040 Configuration for the OSUMGP-RP2040

![OSUMGP-RP2040](assets/osumgp-rp2040_0.4b-real.jpg)

Configuration for the [OSUMGP-RP2040](https://github.com/NickGuyver/OSUMGP-RP2040). PCB reference design for building a game pad with an embedded RP2040 running GP2040-CE firmware.
Binary file added configs/OSUMGP-RP2040/osumgp-rp2040_0.4b-real.jpg
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