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1.12.2 Mod Compatibility for CC (Pre API)

Redd56 edited this page Oct 12, 2018 · 16 revisions

This is meant to be the community maintained mod compatibility list. If people start abusing it, I will only allow certain people to access it. Don't remove this part. Always mention the exact cubic chunks build or commit hash used when testing, and the tested mod version. The mod list should be organized alphabetically by mod name. Don't specify version "Any" unless you really are absolutely sure there is nothing in cubic chunks that could break this mod.

  • CubicChunks for Minecraft 1.12.2 now working stable on Forge 2705

Status options:

  • Early Crash - Crash before Main Menu
  • World Load Crash - Crash when loading or creating a world
  • In-game (Unstable) - You are in-game, but the respective mod feature does not work at all or makes you crash
  • In-game (Stable) - The game does not crash occasionally, but glitches occur with the respective mod
  • Mostly Stable - The respective mod works, but has a few features that does not work as intended
  • Stable - Everything (except world generation in CustomCubic) works correctly

Testing Protocol:

  • Bounds Checking: Needs to be tested on (Y<0 and Y>256) and (Y<-2048 and Y>2048)
  • Everything: Test all the mod's functions, including Outside Bounds. Usally for big mods

Mod List: --- REMINDER: These are for testing with the PRE-api versions of CC (852 and lower)

Mod name Mod version CC version Status Description
Actually Additions r135 852 Stable
Applied Energistics 2 rv5-stable-11 835 World Load Crash (Ore+Meteor) Generation works, but crashes on loading the spatial dimension
Aroma1997's Dimensonial World 2.0.0.2 b65 821 Stable Great for adding ores after generating Custom Cubic worlds
Architecture Craft ElytraDev Alpha 2.68 821 Stable I.D.'s fixed, AC blocks don't work right on Davinci Vessels?
Astral Sorcery 1.8.9 835 In-game (Unstable) Unknown crash that sometimes occur when exploring the world (crash-log coming)
Baubles 1.5.2 852 Stable
Bedrock Ores 1.2.6.41 835 In-game (Stable) No ores since there's no bedrock for them to generate in.
BetterFPS 1.4.8 835 Stable
Betweenlands (The) 3.3.8 835 World Load Crash
Biomes O' Plenty 7.0.1.2387 835 Mostly Stable Only working in Biomes O' Plenty worldtype, Biomes do not(?) spawn in Cubic Chunks custom world types
BitHop 1.2.54 835 Stable No issues transferring items out of bounds.
Blood Magic 2.2.12-97 835 Stable
Build Craft 7.99.16 833 Stable Quarry has irregularities.
CarryOn 1.9.1 852 Stable Works at all y levels
CarryOn 1.9.2-1.10 852 Mostly Stable Carried items disappear through portal
Chisel 0.1.1.26 835 Stable Works at all y levels
Chisels & Bits 14.12 821 Stable Works at all y levels
CoFH Core (w/ RedstoneFlux) 4.3.10.5 821 Mostly Stable Block cmds only work in Vanilla range
CoralReef 2.4 835 Stable
CTM (Connected Textures Mod) 0.2.3.12 835 Stable
Davincis Vessels 6.340 778 Stable Works at all y levels
Dimensional Doors 3.0.9-287 852 Stable No structures in CustomCubic
Dynamic Lights 1.4.9 852 Stable Fully functional at all Y levels, but block lighting can lag behind sometimes (F3+A to fix)
Dynamic Surroundings 3.9.4.12 835 Ingame (Unstable) Crashes generate from exploring world
Dynamic Trees 0.7.6 835 Stable
Extra Utilities 1.8.1 852 Stable Deep Darkness generates like a vanilla world would outside normal range
EnderIO 5.0.31 852 Mostly Stable When using Travel Anchors, you can teleport to vanilla heights, but not under/above it (Error: invalidTarget (no Crash)). Can't interact with conduits outside the Y=-2048..2047 range
Ender Storage 1.8+ 2.4.5.135 852 Stable
Fast Leaf Decay 14 821 Stable
Faster Ladder Climbing 0.1-127 835 Stable Works at all y levels
FoamFix 0.9.9-Anarchy 835 Stable
ForgeMultipart 2.4.0.45 835 In-game (Unstable) All sorts of bugs upon placing or showing ghost block of a forge multipart
Geolosys 1.8.10c 835 Mostly Stable Ores do not generate below y=0
Grappling Hook Mod v10-1.12.2 835 Stable Works at all y levels, may have to close and reopen new world first though
Gravity Guns 7.0.1 852 Mostly Stable below -500 blocks dont turn into block entities
GregTech CE pre-Alpha 835 Stable Will work at all heights seemlessly when new API is out (Rubber Trees generate too!
Hooked 1.0.0 849 Stable
Hwyla 1.8.23-B38 782 Stable
Immersive Engineering 0.12-76 821 Stable Can't install Drill Head(unrelated to CC)
Immersive Petroleum 1.1.6 809 In-game (Stable) Breaking the distillation tower causes a crash; otherwise fine
Industrialcraft 2 2.8.16-ex112 835 In-game (Stable) Rubber Trees don't like spawning in regular worlds, Industrial TNT crashes the game, there are likely other problems
JEI 1.12.2-4.8.5.138 835 Stable
JEPB 1.12-1.2.1 835 Stable
JourneyMap 1.12.2-5.5.2 835 Stable Map doesn't build up. However waypoints work, except for the beams. Also, to avoid cave lighting crashes, turn it off in the configs
Just a Few Fish 1.7 835 Stable
JustEnoughResources 1.12.2-0.8.5.27 835 Stable Yet to test if it registers ore generation pattern properly if Y<0 or Y>256/2048
LittleTiles 1.5.0-pre57 835 Stable Works at all y levels
Mekanism 9.4.3.344 835 Stable
Morpheus 3.3.2 821 Stable
Nature's Compass 1.5.1 835 Stable
New TARDIS Mod 0.0.4a 852 Stable Can now generate the TARDIS properly
OpenBlocks 1.7.6 852 Mostly Stable HMP and Cartographer not working
OpenBlocks's Elevator Mod 1.3.5 778 Stable Works at all y levels - Up to 256 apart, depending on render distance
OpenModsLib 0.11.5 835 Stable
OpenComputers 1.7.2.67 852 In-game (Stable) It does work in all height, BUT you cant interact with it(ALL, Computers, Robots, Drones, normal Blocks) ever again if it is outside vanilla bounds (but still can operate there)
Optifine C9 835 Mostly Stable Lighting issues but no more hard crashes; D1-D2 won't render nonvanilla heights
Portal Gun 7.0.2 852 In-game (Unstable) You can go through protals above 256 & under 0, but you cant remove them or go from somewhere else (one way, example: portal in vanilla heights and one somewhere under 0, you can go throught the under 0 but not from the other side) prone to crashing
ProjectE PE-1.3.0 852 Stable
Quantum Storage 4.4.6 778 Stable Works same as in Vanilla
Signals 1.2.0-3 809 Stable Signals/Itemhopper/Stations/Routing tested
SGCraft 1.14.2 822 In-game (Unstable) Gates can only connect to loaded chunks, rendering of the port effects is broken (does not appear or dissapear unless you hard reload the chunks. F3+a doesnt work)
Stairdoors 1.0 822 Stable Fully functional
Storage Drawers (w/ Chameleon) 5.3.4 835 Stable
Thaumcraft 6 6.1BETA19 852 Stable Custom Cubic doesn't have vis. Fix by CursedFlames
Thermal Cultivation 0.1.5.3 835 Stable
Thermal Dynamics 2.3.10.4 835 Stable
Thermal Expansion 5.3.10.15 835 Stable
Thermal Foundation 2.3.10.6 835 Stable
Tinkers' Construct (w/ Mantle) 2.9.0.55 835 Stable
Tinkers' Defense 1.4.2.4a 821 Stable
Tinker I/O 2.6.0a 835 Stable
Tinkers' Tool Leveling 1.0.3.DEV.56fac4f 821 Stable
Thut's Elevator Mod (ThutTech) 6.0.9 781 Stable Works at all y levels
Torchmaster 1.6.4.62 852 Ingame (Stable) Doesn't crash, but doesn't do anything
TTFR (True Type Font) 1.9.1 786 Stable
Twilight Forest 1.12.2-3.7.424 Stable caves (which imo isnt part of the mod really) dont generate below y0
UnRide Keybind 1.0 786 Stable Works with Davincis (By Barteks2x)
Utility Worlds 1.1.0 Any Stable Dimensions have vanilla heights
ViesCraft 1.12.2-5.9.13 835 Mostly Stable Max Y= 200, Flys below -2048 ok, Ships disappear after getting out at any y
VoxelMap for 1.12.2 836 Stable Minimap and Full screen map work (but become very dark) outside vanilla bounds (over 2048 works too), height of the ground shown is a bit inaccurate, Waypoints work but have no beacons
Wawla 2.5.246 835 Stable
World Stripper 1.5.1 835 Stable Will not strip below y=0
Xaero's Minimap 1.15.1.2 836 Stable Minimap works > 0, below 0 only black, no lighting issues. Waypoints and entities work
XRay 1.4.2 835 Mostly Stable Does not detect block below y=0

Mods not yet tested:

Mod name Mod Link What to test
Computer Craft https://minecraft.curseforge.com/projects/computercraft/files Computer and Turtle behaviour Outside Bounds and programs that interact Outside Bounds
Draconic Evolution https://minecraft.curseforge.com/projects/draconic-evolution/files Mod's Boss Chaos Island on the End gen (every 10000 blocks in X and/or Z) and blocks/mechanics behaviour Outside Bounds
Environmental Tech https://minecraft.curseforge.com/projects/environmental-tech/files Void Miners and Outside Bounds
Flux Networks https://minecraft.curseforge.com/projects/flux-networks/files Normal Coords for the Items and Outside Bounds
Large Veins https://minecraft.curseforge.com/projects/large-veins/files Check if they World Gen
Natura https://minecraft.curseforge.com/projects/Natura/files World Gen
Ore Shrubs https://minecraft.curseforge.com/projects/ore-shrubs/files World Gen and if Shrubs grow Outside Bounds
PSI https://minecraft.curseforge.com/projects/psi/files Spell Programs that affect Outside Bounds and normal spells Outside Bounds
RFTools Dimensions https://minecraft.curseforge.com/projects/rftools-dimensions/files Check if can generate new/custom dimensions and if its possible to build above Y=256 and below Y=0