A Wii Homebrew Project to play GC Games on Wii and vWii on Wii U
- Works on Wii and Wii U (in vWii mode)
- Full-speed loading from a USB device or an SD card.
- Loads 1:1 and shrunken .GCM/.ISO disc images.
- Loads games as extracted files (FST format)
- Loads CISO-format disc images. (uLoader CISO format)
- Memory card emulation
- Play audio via disc audio streaming
- Bluetooth controller support (Classic Controller (Pro), Wii U Pro Controller)
- HID controller support via USB
- Custom button layout when using HID controllers
- Cheat code support
- Changeable configuration of various settings
- Reset/Power off via button combo (R + Z + Start) (R + Z + B + D-Pad Down)
- Advanced video mode patching, force progressive and force 16:9 widescreen
- Auto boot from loader
- Disc switching
- Use the official Nintendo GameCube controller adapter
- BBA Emulation (see BBA Emulation Readme)
- Play retail discs
- Play backups from writable DVD media (Old Wii only)
- Use real memory cards
- GBA-Link cable
- WiiRd
- Allow use of the Nintendo GameCube Microphone
- Game Boy Player
- Get the loader.dol, rename it to boot.dol and put it in /apps/Nintendont/ along with the files meta.xml and icon.png.
- Copy your GameCube games to the /games/ directory. Subdirectories are optional for 1-disc games in ISO/GCM and CISO format.
- For 2-disc games, you should create a subdirectory /games/MYGAME/ (where MYGAME can be anything), then name disc 1 as "game.iso" and disc 2 as "disc2.iso".
- For extracted FST, the FST must be located in a subdirectory, e.g. /games/FSTgame/sys/boot.bin .
- Connect your storage device to your Wii or Wii U and start The Homebrew Channel.
- Select Nintendont.
- The Wii and Wii U SD card slot is known to be slow. If you're using an SD card and are having performance issues, consider either using a USB SD reader or a USB hard drive.
- USB flash drives are known to be problematic.
- Nintendont runs best with storage devices formatted with 32 KB clusters. (Use either FAT32 or exFAT.)