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This repository has been archived by the owner on Jan 27, 2022. It is now read-only.

Hotfix

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@lze3 lze3 released this 28 Dec 02:23

A hotfix for ELS thread crashing when an nil index is passed.

I'm speculating this is caused by OneSync Infinity and the bubble* method.

*) Where players are loaded when they are within a certain distance of one and other, unlike normally where they are all loaded regardless of distance.