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v1.5.0 - Checkpoint release before Gestalt integration

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@Cervator Cervator released this 07 May 22:20
· 1435 commits to develop since this release

This is in theory the last release before v2.0.0 with initial Gestalt integration. The first pass will come with our asset and module systems, so it should help making it easier to create and enable new content :-)

In the meantime this release contains misc changes from the last several months, including a new ship contributed in the middle of preparing this release, fun timing!

Immediately after this release we'll be merging in #129 which will break some stuff for a while, especially Android, until we stabilize the new system. @vampcat has been picked as one of our GSOC students and will be working on it over the summer

For full contents see #143 and/or https://github.com/MovingBlocks/DestinationSol/milestone/6?closed=1

Summary:

  • New ship: Imperial Scout. Actually a tiny bit smaller than the starting Guardian, with a few less HP, but also half the prize, making it easier to recover if you accidentally price yourself out of a usable ship plus weaponry. More notable for being another patrol ship that wanders the solar systems. Maybe in the future it could be a mercenary or a carrier-launched ship?
  • Zoom issue on the map fixed
  • Various text alignment / sizing fixes
  • Fix for an item overflow bug
  • Improvements to sfx/music volume settings
  • Better protection from buying the ship you're already in or items you have equipped