Pre-Release Build 1116 (v1.2.0.1116)
Pre-release
Pre-release
Note: There may be inconsistencies between pre-release builds.
Please see the changelog for more information on changes. Updates have been provided to the documentation within the feat/srace branch doc directory.
Since last build (1115):
- Better fix for #115 to avoid perf issues when spawning.
- Added 'enable_commands' option in config for #119
- Allowed spawning any number of different valued baubles in Bauble Games #120
Since build (1111):
- Breaking Change Made Hungry Hungry Baubles a Basic Game #118 (see Changelog), impacted Bauble Hunt and Discovery Quest as well.
- Fixed Issues #113 and #115 for Find The Middle.
- Remove Client's SelfDestructCommand
- Return Ship's Command Queue #75 to Client via ObjectStatus.getCommandQueue() which can be compared to the new CommandNames enum.
- Command Queue and Current Energy are only returned to its own ship (can't be inspected with radar)
- Can Spawn Space Mines in GUI and Config
- Fixed Issue with Space Mine's not Exploding when activating if Ship Remained on them
- Fixed Issue with Traveling Back to a Worm Hole and not Teleporting
- Fixed Regression from #110 with Tournament Mode
- Fixes #110 Find the Middle Spawning
- New #65 & Improved #72 Methods to Java Client Point class (see new javadoc zip file as part of this release)
- Added Worm Holes
- Added Deployable Space Mines
- Option to have Weapons be Effected By Gravity