This is version 1.58 of the Monkey X (mojo) game framework.
Here are the changes:
Fixes
Fixed/Changed ftLayer.Render regarding layer scaling.
Fixed ftObject.Render regarding layer scaling and also object culling.
Changes
Added children flag to ftObject.SetActive so it affects children too
ftLayer.SetLayerScissor now works with virtual values, no offsets anymore.
New example
Layer/LayerScaling/LayerScaling.monkey
TileMaps/Platformer_Physics/Platformer_Physics.monkey