Releases: MaxFleur/LightCombatManager
Releases · MaxFleur/LightCombatManager
Version 1.9.2
General:
- Tooltip reformatting.
Add Character Dialog:
- Readjusted the Add Character tooltips to the input widgets.
- Added a tooltip for the Multiple Characters Checkbox.
Interal:
- Minor refactoring.
Version 1.9.1
Table:
- Small context menu adjustments.
- A comma is now appended to existing effects if new effects are added for a Character.
- Fixed checkbox setting not triggering undo commands.
- Fixed undoing errors when tabbing through rows and changing table cell content.
Internal:
- Minor refactoring and cleanup.
Version 1.9.0
Table:
- Added an undo functionality. Commands changing the Table can now be undone.
- Refactored the drag & drop mechanic. The Character order can now be changed via grabbing the table's header elements and rearranging them.
- Added a feature to duplicate a Character.
- Added a feature to remove and apply effects to multiple Characters at once.
- Removed some obsolete message boxes.
- Fixed checkboxes not correctly set when dragging a row.
- Fixed enabled ini rerolling even if no Characters were selected.
Add Character Dialog:
- Added a feature to add multiple Characters at once.
- Layout and usability adjustments.
Effect Dialog:
- Added a double click feature to add effects immediately.
- Enabled typing in custom effects.
- Fixed a bug where the effect dialog could be opened in the table without a selected row.
Internal:
- Fixed opening a console window when starting the application on Windows.
- Fixed a crash when loading empty csv files.
- Major code refactoring and reformatting.
- Added additional tests.
Version 1.8.2
Dialog:
- Added a Cancel button for the add character dialog.
- Improved consistency between table context menu options and dialog titles.
Overall:
- Small code optimizations.
- Adjusted ReadMe.
Version 1.8.1
Overall:
- Fixed the save directory setting if the program is running.
Table:
- Fixed the table modified save indicator.
- Fixed the context menu if the cursor is above a checkbox item.
- Fixed the resorting context menu option.
- Small optimizations.
Version 1.8.0
Overall:
- Fixes the translation of the ruleset changed warning dialog.
- Improved the randomization for tie decisions if automatic rolling is enabled.
Table/Add Characters:
- Added a context menu entry to reroll the initiative for Characters.
- Added a context menu entry to show the vertical table header.
- Small adjustments in context menu design.
- The table row size upon generation is now adjusted dynamically to the main window size.
- Fixed the label contents if the last table entry is removed.
- Fixed the "Round" label translation.
- The modifier label and tooltip in the Add Character Dialog are now named differently for D&D 3.0.
Internal:
- Minor code optimizations.
Version 1.7.1
- Fixed main window titles for tables with non-latin characters.
- Small optimizations and code corrections.
Version 1.7.0
Overall:
- Added support for D&D 3.0 and Starfinder.
- Names of opened tables are now shown in the main title.
- Overworked the messagebox opening if a table with another ruleset than stored in the settings is opened.
- Fixed saving message boxes having no title.
Table:
- Added a context menu option to resort the Table.
- Additional fixes regarding the "Sort the Table?" Dialog calling.
Internal:
- Small code optimizations.
Version 1.6.2
- Fixed the "Sort the Table?"-Dialog not opening properly.
Version 1.6.1
- Typo fix in Status Effects List.
- Optimize table width setting for large texts.
- Smaller optimizations in status effect data storage.