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Releases: MaxFleur/LightCombatManager

Version 1.9.2

11 Mar 22:47
7c3b15b
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General:

  • Tooltip reformatting.

Add Character Dialog:

  • Readjusted the Add Character tooltips to the input widgets.
  • Added a tooltip for the Multiple Characters Checkbox.

Interal:

  • Minor refactoring.

Version 1.9.1

26 Feb 20:50
446e556
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Table:

  • Small context menu adjustments.
  • A comma is now appended to existing effects if new effects are added for a Character.
  • Fixed checkbox setting not triggering undo commands.
  • Fixed undoing errors when tabbing through rows and changing table cell content.

Internal:

  • Minor refactoring and cleanup.

Version 1.9.0

18 Feb 17:05
62c5b4b
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Table:

  • Added an undo functionality. Commands changing the Table can now be undone.
  • Refactored the drag & drop mechanic. The Character order can now be changed via grabbing the table's header elements and rearranging them.
  • Added a feature to duplicate a Character.
  • Added a feature to remove and apply effects to multiple Characters at once.
  • Removed some obsolete message boxes.
  • Fixed checkboxes not correctly set when dragging a row.
  • Fixed enabled ini rerolling even if no Characters were selected.

Add Character Dialog:

  • Added a feature to add multiple Characters at once.
  • Layout and usability adjustments.

Effect Dialog:

  • Added a double click feature to add effects immediately.
  • Enabled typing in custom effects.
  • Fixed a bug where the effect dialog could be opened in the table without a selected row.

Internal:

  • Fixed opening a console window when starting the application on Windows.
  • Fixed a crash when loading empty csv files.
  • Major code refactoring and reformatting.
  • Added additional tests.

Version 1.8.2

11 Mar 22:42
78f4e46
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Dialog:

  • Added a Cancel button for the add character dialog.
  • Improved consistency between table context menu options and dialog titles.

Overall:

  • Small code optimizations.
  • Adjusted ReadMe.

Version 1.8.1

11 Mar 22:42
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Overall:

  • Fixed the save directory setting if the program is running.

Table:

  • Fixed the table modified save indicator.
  • Fixed the context menu if the cursor is above a checkbox item.
  • Fixed the resorting context menu option.
  • Small optimizations.

Version 1.8.0

11 Mar 22:43
87ec037
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Overall:

  • Fixes the translation of the ruleset changed warning dialog.
  • Improved the randomization for tie decisions if automatic rolling is enabled.

Table/Add Characters:

  • Added a context menu entry to reroll the initiative for Characters.
  • Added a context menu entry to show the vertical table header.
  • Small adjustments in context menu design.
  • The table row size upon generation is now adjusted dynamically to the main window size.
  • Fixed the label contents if the last table entry is removed.
  • Fixed the "Round" label translation.
  • The modifier label and tooltip in the Add Character Dialog are now named differently for D&D 3.0.

Internal:

  • Minor code optimizations.

Version 1.7.1

11 Mar 22:43
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  • Fixed main window titles for tables with non-latin characters.
  • Small optimizations and code corrections.

Version 1.7.0

11 Mar 22:42
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Overall:

  • Added support for D&D 3.0 and Starfinder.
  • Names of opened tables are now shown in the main title.
  • Overworked the messagebox opening if a table with another ruleset than stored in the settings is opened.
  • Fixed saving message boxes having no title.

Table:

  • Added a context menu option to resort the Table.
  • Additional fixes regarding the "Sort the Table?" Dialog calling.

Internal:

  • Small code optimizations.

Version 1.6.2

30 Apr 14:46
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  • Fixed the "Sort the Table?"-Dialog not opening properly.

Version 1.6.1

26 Apr 19:41
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  • Typo fix in Status Effects List.
  • Optimize table width setting for large texts.
  • Smaller optimizations in status effect data storage.