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Real-time Mandelbrot Set with fragment shader in Unity

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MatJab94/mandelbrot

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Mandelbrot Set in Unity

Real-time visualisation of the Mandelbrot Set running on GPU with a fragment shader.

  • Allows for up to 50 000x zoom
  • Number of iterations can be changed for better performance or more accuracy
  • Colors are animated and slowly change over time
  • Built in Unity 2018.2.0f2