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Merge branch 'master' into ff/camera-improvements
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ffreyer authored Oct 16, 2024
2 parents a0139ec + 833be1d commit a258df4
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1 change: 1 addition & 0 deletions CHANGELOG.md
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Expand Up @@ -6,6 +6,7 @@
- Improved performance of `record` by avoiding unnecessary copying in common cases [#4475](https://github.com/MakieOrg/Makie.jl/pull/4475).
- Fix usage of `AggMean()` and other aggregations operating on 3d data for `datashader` [#4346](https://github.com/MakieOrg/Makie.jl/pull/4346).
- Changed default for `circular_rotation` in Camera3D to false, so that the camera doesn't change rotation direction anymore [4492](https://github.com/MakieOrg/Makie.jl/pull/4492)
- Fixed `pick(scene, rect2)` in WGLMakie [#4488](https://github.com/MakieOrg/Makie.jl/pull/4488)

## [0.21.14] - 2024-10-11

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3 changes: 2 additions & 1 deletion CairoMakie/test/runtests.jl
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Expand Up @@ -184,7 +184,8 @@ excludes = Set([
"Textured meshscatter", # not yet implemented
"Voxel - texture mapping", # not yet implemented
"Miter Joints for line rendering", # CairoMakie does not show overlap here
"Scatter with FastPixel" # almost works, but scatter + markerspace=:data seems broken for 3D
"Scatter with FastPixel", # almost works, but scatter + markerspace=:data seems broken for 3D
"picking", # Not implemented
])

functions = [:volume, :volume!, :uv_mesh]
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2 changes: 1 addition & 1 deletion GLMakie/src/picking.jl
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Expand Up @@ -14,7 +14,7 @@ function pick_native(screen::Screen, rect::Rect2i)
rw, rh = widths(rect)
w, h = size(screen.root_scene)
ppu = screen.px_per_unit[]
if rx > 0 && ry > 0 && rx + rw <= w && ry + rh <= h
if rx >= 0 && ry >= 0 && rx + rw <= w && ry + rh <= h
rx, ry, rw, rh = round.(Int, ppu .* (rx, ry, rw, rh))
sid = zeros(SelectionID{UInt32}, rw, rh)
glReadPixels(rx, ry, rw, rh, buff.format, buff.pixeltype, sid)
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272 changes: 0 additions & 272 deletions GLMakie/test/picking.jl

This file was deleted.

1 change: 0 additions & 1 deletion GLMakie/test/runtests.jl
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Expand Up @@ -25,7 +25,6 @@ end

# run the unit test suite
include("unit_tests.jl")
include("picking.jl")

@testset "Reference Tests" begin
@testset "refimages" begin
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@@ -1,4 +1,6 @@
@testset "picking" begin
# For things that aren't as plot related

@reference_test "picking" begin
scene = Scene(size = (230, 370))
campixel!(scene)

Expand All @@ -24,13 +26,29 @@
s2 = surface!(scene, 210..180, 80..110, rand(2, 2))
hm2 = heatmap!(scene, [210, 180], [140, 170], [1 2; 3 4])

scene
scene # for easy reviewing of the plot

# render one frame to generate picking texture
colorbuffer(scene);
colorbuffer(scene, px_per_unit = 2);

# TODO: Can we verify slow heatmap path somehow?
# verify that heatmap path is used for heatmaps
if Symbol(Makie.current_backend()) == :WGLMakie
@test length(faces(WGLMakie.create_shader(scene, hm).vertexarray)) > 2
@test length(faces(WGLMakie.create_shader(scene, hm2).vertexarray)) > 2
elseif Symbol(Makie.current_backend()) == :GLMakie
screen = scene.current_screens[1]
for plt in (hm, hm2)
robj = screen.cache[objectid(plt)]
shaders = robj.vertexarray.program.shader
names = [string(shader.name) for shader in shaders]
@test any(name -> endswith(name, "heatmap.vert"), names) && any(name -> endswith(name, "heatmap.frag"), names)
end
else
error("picking tests are only meant to run on GLMakie & WGLMakie")
end

# raw picking tests

@testset "scatter" begin
@test pick(scene, Point2f(20, 20)) == (sc1, 1)
@test pick(scene, Point2f(29, 59)) == (sc1, 3)
Expand Down Expand Up @@ -262,4 +280,12 @@
@test pick(scene, 111, 350) == (nothing, 0)
@test pick(scene, 110, 351) == (nothing, 0)
end

# grab all indices and generate a plot for them (w/ fixed px_per_unit)
full_screen = last.(pick(scene, scene.viewport[]))

scene2 = Scene(size = 2.0 .* widths(scene.viewport[]))
campixel!(scene2)
image!(scene2, full_screen, colormap = :viridis)
scene2
end
3 changes: 3 additions & 0 deletions ReferenceTests/src/tests/refimages.jl
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Expand Up @@ -50,3 +50,6 @@ end
@testset "updating_plots" begin
include("updating.jl")
end
@testset "generic_components" begin
include("generic_components.jl")
end
4 changes: 4 additions & 0 deletions WGLMakie/src/picking.jl
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Expand Up @@ -72,6 +72,10 @@ function Makie.pick(::Scene, screen::Screen, xy)
return plot_matrix[1, 1]
end

function Makie.pick(::Scene, screen::Screen, r::Rect2)
return pick_native(screen, Rect2i(round.(minimum(r)), round.(widths(r))))
end

"""
ToolTip(figurelike, js_callback; plots=plots_you_want_to_hover)
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2 changes: 0 additions & 2 deletions WGLMakie/test/runtests.jl
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Expand Up @@ -39,8 +39,6 @@ edisplay = Bonito.use_electron_display(devtools=true)
ReferenceTests.test_comparison(scores; threshold = 0.05)
end

include("picking.jl")

@testset "memory leaks" begin
Makie.CURRENT_FIGURE[] = nothing
app = App(nothing)
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