Releases: MCHPR/MCHPRS
Releases · MCHPR/MCHPRS
MCHPRS v0.5.1
This release fixes the cargo version
MCHPRS v0.5.0
What's Changed
- Replace default std hasher with rustc-hash by @Paul1365972 in #121
- Add variable world height by @Paul1365972 in #119
- Bump openssl from 0.10.55 to 0.10.60 by @dependabot in #132
- Minor QoL fixes and major compile time improvements by @Paul1365972 in #131
- Duplicate signal strength to all outputs by @BramOtte in #129
- Fix levers and buttons hard powering blocks next to them when placed on ceiling or floor by @StackDoubleFlow in #137
- Tweak the plot update loop by @Paul1365972 in #134
- Make world send rate changable by @Paul1365972 in #138
- Bump shlex from 1.1.0 to 1.3.0 by @dependabot in #142
- Bump h2 from 0.3.18 to 0.3.24 by @dependabot in #140
- Refactor passes/compiler and add a lot of features by @Paul1365972 in #139
- Bump mio from 0.8.6 to 0.8.11 by @dependabot in #143
- Bump rustix from 0.37.18 to 0.37.27 by @dependabot in #144
- docs: fix broken link to direct backend by @LeoDog896 in #145
- Add noteblocks and instruments by @Paul1365972 in #133
- Bump h2 from 0.3.24 to 0.3.26 by @dependabot in #146
- Another two-letter addition.. by @FateUnix29 in #152
- Fix //count incorrectly uwraping arguments by @Piet06 in #149
- play note when adjusting noteblock pitch by @BramOtte in #148
- Fix plot crashing on /plot visit [anything here] 0, issue #72 by @Olek47 in #83
- Bump openssl from 0.10.60 to 0.10.66 by @dependabot in #155
- Update to MC 1.20.4 by @StackDoubleFlow in #153
- Remove rtps limit by @BramOtte in #160
New Contributors
- @Paul1365972 made their first contribution in #121
- @LeoDog896 made their first contribution in #145
- @Piet06 made their first contribution in #149
Full Changelog: v0.4.1...v0.5.0
MCHPRS v0.4.1
This release fixes the version number in package manifest.
MCHPRS v0.4
There have been countless improvements over the last release, and it has also been updated to 1.18.2
What's Changed
- Added //stack command + extra by @Gokborg in #14
- add discord invite link by @mainrs in #23
- Fix comments in config files being deleted (#20) by @garentyler in #24
- Show username when running
/plot info
by @garentyler in #25 - Fix write order of C00SpawnEntity, pitch first then yaw. by @shouttrickword in #27
- Fix for head angles being off (most notably player heads). by @shouttrickword in #29
- Performance fix by @TheMode in #36
- Redpiler: The Redstone Compiler by @StackDoubleFlow in #34
- Prevent placement of blocks under the world by @tyler569 in #37
- Add /plot visit [player] command by @tyler569 in #38
- Add /plot teleport [plot] command by @tyler569 in #39
- Send player to a different plot on crash by @tyler569 in #40
- Don't lie in the README by @tyler569 in #45
- Add worldedit //shift command by @tyler569 in #41
- Correct wrong get name of blocks by @AL1L in #46
- Timing stuff, make the plot threads not use 100% CPU all the time by @mortie in #47
- Add stone by @Skurvandrer in #31
- //wand command by @Gokborg in #49
- Add
PLOT_SCALE
constant by @StackDoubleFlow in #51 - fix server thinking wand is in the wrong slot by @EwanFox in #54
- add //rstack to the readme by @EwanFox in #55
- added placeable tripwire hooks by @EwanFox in #57
- Fix plot dropping issue by @EwanFox in #59
- Enable the schemati option by default. by @gabriel-doriath-dohler in #65
- Implement relative teleportation to blocks and plots by @gabriel-doriath-dohler in #66
- Block in hitbox by @EwanFox in #70
- Some random fixes + README update by @Olek47 in #71
- 1.18.2 by @StackDoubleFlow in #75
- More efficient Redpiler by @AsmPrgmC3 in #87
- added milk by @Carlsonen in #89
- Tell rustup to automatically use the nightly channel by @tyler569 in #91
- implement iron trapdoor placement by @BramOtte in #78
- fix div by 0 bug by @Carlsonen in #92
- Switch to a compiler pass design by @StackDoubleFlow in #93
- Bump tokio from 1.22.0 to 1.24.1 by @dependabot in #100
- Bump openssl from 0.10.42 to 0.10.48 by @dependabot in #105
- Bump tokio from 1.24.1 to 1.25.0 by @dependabot in #101
- Creating whitelist.json when it's not existing by @DreiMu in #104
- bug fix: make comparators accept side inputs from redstoneblocks by @BramOtte in #106
- Some optimizations by @BramOtte in #108
- Generic Redpiler by @StackDoubleFlow in #109
- Bump h2 from 0.3.15 to 0.3.17 by @dependabot in #107
- Remove use of nightly features by @fee1-dead in #86
- Copy to stack instead of cloning on the heap by @fee1-dead in #85
- Bump openssl from 0.10.52 to 0.10.55 by @dependabot in #111
New Contributors
- @mainrs made their first contribution in #23
- @garentyler made their first contribution in #24
- @shouttrickword made their first contribution in #27
- @TheMode made their first contribution in #36
- @StackDoubleFlow made their first contribution in #34
- @tyler569 made their first contribution in #37
- @AL1L made their first contribution in #46
- @mortie made their first contribution in #47
- @Skurvandrer made their first contribution in #31
- @EwanFox made their first contribution in #54
- @gabriel-doriath-dohler made their first contribution in #65
- @Olek47 made their first contribution in #71
- @AsmPrgmC3 made their first contribution in #87
- @Carlsonen made their first contribution in #89
- @BramOtte made their first contribution in #78
- @dependabot made their first contribution in #100
- @DreiMu made their first contribution in #104
- @fee1-dead made their first contribution in #86
Full Changelog: v0.3...v0.4
Pre-release 0.3
New features
- Added hoppers for signal strength
- Added ability to drop items (items will disappear)
- Added command autocomplete
- Added stone buttons
- Added sea pickels (yes)
- Added tp only requiring part of player's username and is no longer case-sensative
- Added constant time of day (noon)
- /speed command (#12)
Fixes
- Fixed not being able to toggle levers with items in hand
- Fixed schematic loading sometimes turning blocks into noteblocks
- Fixed redstone torch timings
- Fixed spawning in with wrong selected slot
- Fixed chunks near plot borders disappearing
- Fixed wrong number of command arguments causing crashes
- Fixed signs not displaying when loaded from schematic
Internal changes:
- Block Entities are now stored per-chunk instead of per-plot
- A new chunkloading system
- Make worldedit pasting faster by not iterating through every chunk in a plot
- Change compression theshold to 256
- Prettier error messages
Pre-release 0.2
Many working redstone mechanics include repeaters, comparators, redstone torches, redstone dust, and furnaces for comparator signal strength. Signs and other features are still a work-in-progress.