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This repository has been archived by the owner on Sep 16, 2019. It is now read-only.

Releases: LogicAndTrick/sledge

Alpha Release (0.1.0.5)

29 Jul 05:25
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  • The updater prompts for UAC (as it needs to overwrite application files)
  • Implemented autosaving
  • Add "toggle ignore grouping" hotkey. Fixes #20.
  • Check that a solid entity exists before tying to entity. Fixes #24.
  • Switch to GLSL 130 (OpenGL 3.0) in an attempt to support older hardware
  • Fix concurrency error where NULLs were sneaking into the selection
  • Fixed the settings to use AppData so it doesn't need the UAC prompt
  • Added tooltip text when hovering over tool buttons
  • Added hotkeys to switch between tools. Fixes #28.
  • Added arrow key nudging, and some icons updated. Fixes #21.
  • RMF implementation was generating invalid files. Fixes #31.
  • VMF was saving the Auto visgroup to the disk. Fixes #33.
  • Hide children if their parents are visgroup hidden. Fixes #30.
  • Update to 0.1.0.5 - fixes #27.

Alpha Release (0.1.0.4)

28 Jul 01:43
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Space+mouse drag movement in 2D views
Drag-scrolling in 2D views
Fixed some errors in the settings form when there are no builds set up. Fixes #4, fixes #5
Set parent properly when creating a brush group. Fixes #15.
Torus tool was generating invalid solids. Fixes #7.
Only clip valid solids. Fixes #6.
Include manifest file to request admin access on start. Fixes #3.
Wire up steam game directory browse button in settings form
Added more hotkeys

Alpha Release (0.1.0.3)

27 Jul 02:18
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Quick fix to the updater to get it working.

Alpha Release (0.1.0.2)

27 Jul 01:57
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Hooray, it's finally in alpha!

Pre-Alpha Release 2

24 Jul 12:43
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Pre-Alpha Release 2 Pre-release
Pre-release

Pre-Alpha release has mostly-working updates and error logging.

Pre-Alpha Release

20 Jul 02:53
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Pre-Alpha Release Pre-release
Pre-release

This is a pre-alpha release for Sledge while I work with the auto-updater and install scripts. Feel free to download, but I don't recommend it!