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stadium.patch
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stadium.patch
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< const double max_msec_waited = 25 * 50;
---
> const double max_msec_waited = 25 * 5000;
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> timeval tv_lastNotification;
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>
> // Start modifcation to prevent timeouts
> // get time difference with start of loop, first get time difference in seconds
> gettimeofday( &tv_now, NULL );
> double time_diff_notification
> = ( static_cast< double >( tv_now.tv_sec )
> + static_cast< double >( tv_now.tv_usec ) / 1000000 )
> - ( static_cast< double >( tv_lastNotification.tv_sec )
> + static_cast< double >( tv_lastNotification.tv_usec ) / 1000000 );
>
> if ((done == DS_FALSE) && (time_diff_notification > 1.0)) {
> const char *aliveMsg = "(ok say)";
> for ( int i = 0; i < MAX_PLAYER*2; ++i ) {
> if ( wait_players[i] && M_players[i]->connected() && M_players[i]->doneReceived()) {
> M_players[i]->send( aliveMsg );
> }
> }
>
> for ( int i = 0; i < 2; ++i ) {
> if ( wait_coach[i] && M_olcoaches[i]->connected() && M_olcoaches[i]->doneReceived()) {
> M_olcoaches[i]->send( aliveMsg );
> }
> }
>
> if ( wait_trainer && M_coach->connected() && M_coach->doneReceived()) {
> M_coach->send( aliveMsg );
> }
>
> for ( MonitorCont::iterator i = M_monitors.begin();
> i != M_monitors.end();
> ++i )
> {
> (*i)->sendShow();
> }
> gettimeofday( &tv_lastNotification, NULL );
>
> }
> // end modification to prevent timeouts